Mercurial > sdl-ios-xcode
comparison src/audio/esd/SDL_esdaudio.c @ 3162:dc1eb82ffdaa
Von: Thomas Zimmermann
Betreff: [SDL] [PATCH] Make static variables const
Datum: Tue, 19 May 2009 19:45:37 +0200
Hi,
this is a set of simple changes which make some of SDL's internal static
arrays constant. The purpose is to shrink the number of write-able
static bytes and thus increase the number of memory pages shared between
SDL applications.
The patch set is against trunk@4513. Each of the attached patch files is
specific to a sub-system. The set is completed by a second mail, because
of the list's 40 KiB limit.
The files readelf-r4513.txt and readelf-const-patch.txt where made by
calling 'readelf -S libSDL.so'. They show the difference in ELF sections
without and with the patch. Some numbers measured on my x86-64:
Before
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000008170 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 00000000003045e0 001045e0
00000000000023d0 0000000000000000 WA 0 0 32
[23] .data PROGBITS 00000000003076e0 001076e0
0000000000004988 0000000000000000 WA 0 0 32
After
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000009a50 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 0000000000306040 00106040
0000000000002608 0000000000000000 WA 0 0 32
[23] .data PROGBITS 0000000000309360 00109360
0000000000002e88 0000000000000000 WA 0 0 32
The size of the write-able data section decreased considerably. Some
entries became const-after-relocation, while most of its content went
straight into the read-only data section.
Best regards, Thomas
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 03 Jun 2009 04:37:27 +0000 |
parents | b21348d47cab |
children | 15eea7a1fa97 |
comparison
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deleted
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3161:494559cc723b | 3162:dc1eb82ffdaa |
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58 #define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) } | 58 #define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) } |
59 static struct | 59 static struct |
60 { | 60 { |
61 const char *name; | 61 const char *name; |
62 void **func; | 62 void **func; |
63 } esd_functions[] = { | 63 } const esd_functions[] = { |
64 SDL_ESD_SYM(esd_open_sound), | 64 SDL_ESD_SYM(esd_open_sound), |
65 SDL_ESD_SYM(esd_close), SDL_ESD_SYM(esd_play_stream),}; | 65 SDL_ESD_SYM(esd_close), SDL_ESD_SYM(esd_play_stream), |
66 }; | |
67 | |
66 #undef SDL_ESD_SYM | 68 #undef SDL_ESD_SYM |
67 | 69 |
68 static void | 70 static void |
69 UnloadESDLibrary() | 71 UnloadESDLibrary() |
70 { | 72 { |