Mercurial > sdl-ios-xcode
comparison configure.in @ 2070:dbfa1ebd73b0
Fixed building of Windows waveout audio.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 11 Nov 2006 06:48:57 +0000 |
parents | 8f8066b84b3e |
children | 1ed2155b7ee4 |
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2069:8d4c2498bb72 | 2070:dbfa1ebd73b0 |
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2176 AC_DEFINE(SDL_VIDEO_RENDER_D3D) | 2176 AC_DEFINE(SDL_VIDEO_RENDER_D3D) |
2177 fi | 2177 fi |
2178 fi | 2178 fi |
2179 # Set up files for the audio library | 2179 # Set up files for the audio library |
2180 if test x$enable_audio = xyes; then | 2180 if test x$enable_audio = xyes; then |
2181 AC_DEFINE(SDL_AUDIO_DRIVER_WAVEOUT) | 2181 AC_DEFINE(SDL_AUDIO_DRIVER_WINWAVEOUT) |
2182 SOURCES="$SOURCES $srcdir/src/audio/windib/*.c" | 2182 SOURCES="$SOURCES $srcdir/src/audio/windib/*.c" |
2183 if test x$have_dsound = xyes; then | 2183 if test x$have_dsound = xyes; then |
2184 AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND) | 2184 AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND) |
2185 SOURCES="$SOURCES $srcdir/src/audio/windx5/*.c" | 2185 SOURCES="$SOURCES $srcdir/src/audio/windx5/*.c" |
2186 fi | 2186 fi |