Mercurial > sdl-ios-xcode
comparison src/video/qtopia/SDL_sysvideo.cc @ 371:db0cc6034336
Added David Hedbor's Qtopia patches
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 May 2002 20:06:01 +0000 |
parents | |
children | 11c8a7684f74 |
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370:ba72f259bc88 | 371:db0cc6034336 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Qtopia based framebuffer implementation */ | |
29 | |
30 #include <stdlib.h> | |
31 #include <string.h> | |
32 | |
33 #include <stdio.h> | |
34 #include <unistd.h> | |
35 | |
36 #include <qapplication.h> | |
37 | |
38 #include "SDL.h" | |
39 #include "SDL_timer.h" | |
40 | |
41 #include "SDL_QWin.h" | |
42 #include "SDL_QPEApp.h" | |
43 | |
44 extern "C" { | |
45 | |
46 #include "SDL_sysvideo.h" | |
47 #include "SDL_sysmouse_c.h" | |
48 #include "SDL_sysevents_c.h" | |
49 #include "SDL_events_c.h" | |
50 #include "SDL_syswm_c.h" | |
51 #include "SDL_lowvideo.h" | |
52 | |
53 //#define QTOPIA_DEBUG | |
54 #define QT_HIDDEN_SIZE 32 /* starting hidden window size */ | |
55 | |
56 /* Initialization/Query functions */ | |
57 static int QT_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
58 static SDL_Rect **QT_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
59 static SDL_Surface *QT_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
60 static void QT_UpdateMouse(_THIS); | |
61 static int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); | |
62 static void QT_VideoQuit(_THIS); | |
63 | |
64 /* Hardware surface functions */ | |
65 static int QT_AllocHWSurface(_THIS, SDL_Surface *surface); | |
66 static int QT_LockHWSurface(_THIS, SDL_Surface *surface); | |
67 static void QT_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
68 static void QT_FreeHWSurface(_THIS, SDL_Surface *surface); | |
69 | |
70 static int QT_ToggleFullScreen(_THIS, int fullscreen); | |
71 | |
72 | |
73 /* FB driver bootstrap functions */ | |
74 | |
75 static int QT_Available(void) | |
76 { | |
77 return(1); | |
78 } | |
79 | |
80 static void QT_DeleteDevice(SDL_VideoDevice *device) | |
81 { | |
82 free(device->hidden); | |
83 free(device); | |
84 } | |
85 | |
86 static SDL_VideoDevice *QT_CreateDevice(int devindex) | |
87 { | |
88 SDL_VideoDevice *device; | |
89 | |
90 /* Initialize all variables that we clean on shutdown */ | |
91 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
92 if ( device ) { | |
93 memset(device, 0, (sizeof *device)); | |
94 device->hidden = (struct SDL_PrivateVideoData *) | |
95 malloc((sizeof *device->hidden)); | |
96 } | |
97 if ( (device == NULL) || (device->hidden == NULL) ) { | |
98 SDL_OutOfMemory(); | |
99 if ( device ) { | |
100 free(device); | |
101 } | |
102 return(0); | |
103 } | |
104 memset(device->hidden, 0, (sizeof *device->hidden)); | |
105 | |
106 /* Set the function pointers */ | |
107 device->VideoInit = QT_VideoInit; | |
108 device->ListModes = QT_ListModes; | |
109 device->SetVideoMode = QT_SetVideoMode; | |
110 device->UpdateMouse = QT_UpdateMouse; | |
111 device->SetColors = QT_SetColors; | |
112 device->UpdateRects = NULL; | |
113 device->VideoQuit = QT_VideoQuit; | |
114 device->AllocHWSurface = QT_AllocHWSurface; | |
115 device->CheckHWBlit = NULL; | |
116 device->FillHWRect = NULL; | |
117 device->SetHWColorKey = NULL; | |
118 device->SetHWAlpha = NULL; | |
119 device->LockHWSurface = QT_LockHWSurface; | |
120 device->UnlockHWSurface = QT_UnlockHWSurface; | |
121 device->FlipHWSurface = NULL; | |
122 device->FreeHWSurface = QT_FreeHWSurface; | |
123 device->SetIcon = NULL; | |
124 device->SetCaption = QT_SetWMCaption; | |
125 device->GetWMInfo = NULL; | |
126 device->FreeWMCursor = QT_FreeWMCursor; | |
127 device->CreateWMCursor = QT_CreateWMCursor; | |
128 device->ShowWMCursor = QT_ShowWMCursor; | |
129 device->WarpWMCursor = QT_WarpWMCursor; | |
130 device->InitOSKeymap = QT_InitOSKeymap; | |
131 device->PumpEvents = QT_PumpEvents; | |
132 | |
133 device->free = QT_DeleteDevice; | |
134 device->ToggleFullScreen = QT_ToggleFullScreen; | |
135 | |
136 /* Set the driver flags */ | |
137 device->handles_any_size = 0; | |
138 | |
139 return device; | |
140 } | |
141 | |
142 VideoBootStrap Qtopia_bootstrap = { | |
143 "qtopia", "Qtopia / QPE graphics", | |
144 QT_Available, QT_CreateDevice | |
145 }; | |
146 | |
147 /* Function to sort the display_list */ | |
148 static int CompareModes(const void *A, const void *B) | |
149 { | |
150 #if 0 | |
151 const display_mode *a = (display_mode *)A; | |
152 const display_mode *b = (display_mode *)B; | |
153 | |
154 if ( a->space == b->space ) { | |
155 return((b->virtual_width*b->virtual_height)- | |
156 (a->virtual_width*a->virtual_height)); | |
157 } else { | |
158 return(ColorSpaceToBitsPerPixel(b->space)- | |
159 ColorSpaceToBitsPerPixel(a->space)); | |
160 } | |
161 #endif | |
162 return 0; | |
163 } | |
164 | |
165 /* Yes, this isn't the fastest it could be, but it works nicely */ | |
166 static int QT_AddMode(_THIS, int index, unsigned int w, unsigned int h) | |
167 { | |
168 SDL_Rect *mode; | |
169 int i; | |
170 int next_mode; | |
171 | |
172 /* Check to see if we already have this mode */ | |
173 if ( SDL_nummodes[index] > 0 ) { | |
174 for ( i=SDL_nummodes[index]-1; i >= 0; --i ) { | |
175 mode = SDL_modelist[index][i]; | |
176 if ( (mode->w == w) && (mode->h == h) ) { | |
177 return(0); | |
178 } | |
179 } | |
180 } | |
181 | |
182 /* Set up the new video mode rectangle */ | |
183 mode = (SDL_Rect *)malloc(sizeof *mode); | |
184 if ( mode == NULL ) { | |
185 SDL_OutOfMemory(); | |
186 return(-1); | |
187 } | |
188 mode->x = 0; | |
189 mode->y = 0; | |
190 mode->w = w; | |
191 mode->h = h; | |
192 #ifdef QTOPIA_DEBUG | |
193 fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h, index+1); | |
194 #endif | |
195 | |
196 /* Allocate the new list of modes, and fill in the new mode */ | |
197 next_mode = SDL_nummodes[index]; | |
198 SDL_modelist[index] = (SDL_Rect **) | |
199 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); | |
200 if ( SDL_modelist[index] == NULL ) { | |
201 SDL_OutOfMemory(); | |
202 SDL_nummodes[index] = 0; | |
203 free(mode); | |
204 return(-1); | |
205 } | |
206 SDL_modelist[index][next_mode] = mode; | |
207 SDL_modelist[index][next_mode+1] = NULL; | |
208 SDL_nummodes[index]++; | |
209 | |
210 return(0); | |
211 } | |
212 | |
213 int QT_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
214 { | |
215 /* Initialize the QPE Application */ | |
216 if(SDL_InitQPEApp() == -1) { | |
217 return -1; | |
218 } | |
219 | |
220 /* Determine the screen depth */ | |
221 vformat->BitsPerPixel = QPixmap::defaultDepth(); | |
222 | |
223 // For now we hardcode the current depth because anything else | |
224 // might as well be emulated by SDL rather than by Qtopia. | |
225 | |
226 QSize desktop_size = qApp->desktop()->size(); | |
227 QT_AddMode(_this, ((vformat->BitsPerPixel+7)/8)-1, | |
228 desktop_size.width(), desktop_size.height()); | |
229 QT_AddMode(_this, ((vformat->BitsPerPixel+7)/8)-1, | |
230 desktop_size.height(), desktop_size.width()); | |
231 | |
232 /* Create the window / widget */ | |
233 SDL_Win = new SDL_QWin(QSize(QT_HIDDEN_SIZE, QT_HIDDEN_SIZE)); | |
234 qApp->setMainWidget(SDL_Win); | |
235 /* Fill in some window manager capabilities */ | |
236 _this->info.wm_available = 0; | |
237 | |
238 /* We're done! */ | |
239 return(0); | |
240 } | |
241 | |
242 /* We support any dimension at our bit-depth */ | |
243 SDL_Rect **QT_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
244 { | |
245 SDL_Rect **modes; | |
246 | |
247 modes = ((SDL_Rect **)0); | |
248 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
249 modes = SDL_modelist[((format->BitsPerPixel+7)/8)-1]; | |
250 } else { | |
251 if ( format->BitsPerPixel == | |
252 _this->screen->format->BitsPerPixel ) { | |
253 modes = ((SDL_Rect **)-1); | |
254 } | |
255 } | |
256 return(modes); | |
257 } | |
258 | |
259 /* Various screen update functions available */ | |
260 static void QT_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
261 | |
262 | |
263 static int QT_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen) | |
264 { | |
265 return -1; | |
266 } | |
267 | |
268 static int QT_ToggleFullScreen(_THIS, int fullscreen) | |
269 { | |
270 return -1; | |
271 } | |
272 | |
273 /* FIXME: check return values and cleanup here */ | |
274 SDL_Surface *QT_SetVideoMode(_THIS, SDL_Surface *current, | |
275 int width, int height, int bpp, Uint32 flags) | |
276 { | |
277 Qt::WFlags wflags = Qt::WType_TopLevel|Qt::WStyle_Customize; | |
278 QImage *qimage; | |
279 QSize desktop_size = qApp->desktop()->size(); | |
280 | |
281 | |
282 current->flags = SDL_FULLSCREEN; // We always run fullscreen. | |
283 | |
284 if(width <= desktop_size.width() && height <= desktop_size.height()) { | |
285 current->w = desktop_size.width(); | |
286 current->h = desktop_size.height(); | |
287 } else if(width <= desktop_size.height() | |
288 && height <= desktop_size.width()) { | |
289 // Landscape mode | |
290 current->h = desktop_size.width(); | |
291 current->w = desktop_size.height(); | |
292 } else { | |
293 SDL_SetError("Unsupported resolution, %dx%d\n", width, height); | |
294 } | |
295 if ( flags & SDL_OPENGL ) { | |
296 SDL_SetError("OpenGL not supported"); | |
297 return(NULL); | |
298 } | |
299 /* Create the QImage framebuffer */ | |
300 qimage = new QImage(current->w, current->h, bpp); | |
301 if (qimage->isNull()) { | |
302 SDL_SetError("Couldn't create screen bitmap"); | |
303 delete qimage; | |
304 return(NULL); | |
305 } | |
306 current->pitch = qimage->bytesPerLine(); | |
307 current->pixels = (void *)qimage->bits(); | |
308 SDL_Win->setImage(qimage); | |
309 _this->UpdateRects = QT_NormalUpdate; | |
310 SDL_Win->setFullscreen(true); | |
311 /* We're done */ | |
312 return(current); | |
313 } | |
314 | |
315 /* Update the current mouse state and position */ | |
316 void QT_UpdateMouse(_THIS) | |
317 { | |
318 QPoint point(-1, -1); | |
319 if ( SDL_Win->isActiveWindow() ) { | |
320 point = SDL_Win->mousePos(); | |
321 } | |
322 | |
323 if ( (point.x() >= 0) && (point.x() < SDL_VideoSurface->w) && | |
324 (point.y() >= 0) && (point.y() < SDL_VideoSurface->h) ) { | |
325 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
326 SDL_PrivateMouseMotion(0, 0, | |
327 (Sint16)point.x(), (Sint16)point.y()); | |
328 } else { | |
329 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
330 } | |
331 } | |
332 | |
333 /* We don't actually allow hardware surfaces other than the main one */ | |
334 static int QT_AllocHWSurface(_THIS, SDL_Surface *surface) | |
335 { | |
336 return(-1); | |
337 } | |
338 static void QT_FreeHWSurface(_THIS, SDL_Surface *surface) | |
339 { | |
340 return; | |
341 } | |
342 static int QT_LockHWSurface(_THIS, SDL_Surface *surface) | |
343 { | |
344 return(0); | |
345 } | |
346 static void QT_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
347 { | |
348 return; | |
349 } | |
350 | |
351 static void QT_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
352 { | |
353 int i; | |
354 SDL_Win->lockScreen(); | |
355 for ( i=0; i<numrects; ++i ) { | |
356 QRect rect(rects[i].x, rects[i].y, | |
357 rects[i].w, rects[i].h); | |
358 SDL_Win->repaintRect(rect); | |
359 } | |
360 SDL_Win->unlockScreen(); | |
361 } | |
362 /* Is the system palette settable? */ | |
363 int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
364 { | |
365 return -1; | |
366 } | |
367 | |
368 void QT_VideoQuit(_THIS) | |
369 { | |
370 qApp->setMainWidget(0); | |
371 delete SDL_Win; | |
372 SDL_QuitQPEApp(); | |
373 _this->screen->pixels = NULL; | |
374 } | |
375 | |
376 }; /* Extern C */ |