Mercurial > sdl-ios-xcode
comparison src/video/qtopia/SDL_QWin.cc @ 371:db0cc6034336
Added David Hedbor's Qtopia patches
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 May 2002 20:06:01 +0000 |
parents | |
children | 11c8a7684f74 |
comparison
equal
deleted
inserted
replaced
370:ba72f259bc88 | 371:db0cc6034336 |
---|---|
1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include "SDL_QWin.h" | |
29 #include <qapplication.h> | |
30 #include <qdirectpainter_qws.h> | |
31 SDL_QWin::SDL_QWin(const QSize& size) | |
32 : QWidget(0, "SDL_main"), my_painter(0), my_image(0), | |
33 my_inhibit_resize(false), my_mouse_pos(-1,-1), my_flags(0), | |
34 my_has_fullscreen(false), my_locked(0) | |
35 { | |
36 setBackgroundMode(NoBackground); | |
37 } | |
38 | |
39 SDL_QWin::~SDL_QWin() { | |
40 // Nothing to do yet. | |
41 if(my_image) { | |
42 delete my_image; | |
43 } | |
44 } | |
45 | |
46 void SDL_QWin::setImage(QImage *image) { | |
47 if ( my_image ) { | |
48 delete my_image; | |
49 } | |
50 my_image = image; | |
51 // setFixedSize(image->size()); | |
52 } | |
53 | |
54 void SDL_QWin::resizeEvent(QResizeEvent *e) { | |
55 if(size() != qApp->desktop()->size()) { | |
56 // Widget is not the correct size, so do the fullscreen magic | |
57 my_has_fullscreen = false; | |
58 enableFullscreen(); | |
59 } | |
60 if(my_inhibit_resize) { | |
61 my_inhibit_resize = false; | |
62 } else { | |
63 SDL_PrivateResize(e->size().width(), e->size().height()); | |
64 } | |
65 } | |
66 | |
67 void SDL_QWin::focusInEvent(QFocusEvent *) { | |
68 // Always do it here, no matter the size. | |
69 enableFullscreen(); | |
70 SDL_PrivateAppActive(true, SDL_APPINPUTFOCUS); | |
71 } | |
72 | |
73 void SDL_QWin::focusOutEvent(QFocusEvent *) { | |
74 my_has_fullscreen = false; | |
75 SDL_PrivateAppActive(false, SDL_APPINPUTFOCUS); | |
76 } | |
77 | |
78 void SDL_QWin::closeEvent(QCloseEvent *e) { | |
79 SDL_PrivateQuit(); | |
80 e->ignore(); | |
81 } | |
82 | |
83 void SDL_QWin::mouseMoveEvent(QMouseEvent *e) { | |
84 Qt::ButtonState button = e->button(); | |
85 int sdlstate = 0; | |
86 if( (button & Qt::LeftButton)) { | |
87 sdlstate |= SDL_BUTTON_LMASK; | |
88 } | |
89 if( (button & Qt::RightButton)) { | |
90 sdlstate |= SDL_BUTTON_RMASK; | |
91 } | |
92 if( (button & Qt::MidButton)) { | |
93 sdlstate |= SDL_BUTTON_MMASK; | |
94 } | |
95 SDL_PrivateMouseMotion(sdlstate, 0, e->pos().x(), e->pos().y()); | |
96 } | |
97 | |
98 void SDL_QWin::mousePressEvent(QMouseEvent *e) { | |
99 my_mouse_pos = e->pos(); | |
100 Qt::ButtonState button = e->button(); | |
101 SDL_PrivateMouseButton(SDL_PRESSED, | |
102 (button & Qt::LeftButton) ? 1 : | |
103 ((button & Qt::RightButton) ? 2 : 3), | |
104 e->x(), e->y()); | |
105 } | |
106 | |
107 void SDL_QWin::mouseReleaseEvent(QMouseEvent *e) { | |
108 my_mouse_pos = QPoint(-1, -1); | |
109 Qt::ButtonState button = e->button(); | |
110 SDL_PrivateMouseButton(SDL_RELEASED, | |
111 (button & Qt::LeftButton) ? 1 : | |
112 ((button & Qt::RightButton) ? 2 : 3), | |
113 e->x(), e->y()); | |
114 } | |
115 | |
116 #define USE_DIRECTPAINTER | |
117 | |
118 | |
119 #ifndef __i386__ | |
120 static inline void gs_fastRotateBlit_3 ( unsigned short *fb, | |
121 unsigned short *bits, | |
122 const QRect& rect ) | |
123 { | |
124 int startx, starty; | |
125 int width, height; | |
126 | |
127 startx = rect.left() >> 1; | |
128 starty = rect.top() >> 1; | |
129 width = ((rect.right() - rect.left()) >> 1) + 2; | |
130 height = ((rect.bottom() - rect.top()) >> 1) + 2; | |
131 | |
132 if((startx+width) > 120) { | |
133 width = 120 - startx; // avoid horizontal overflow | |
134 } | |
135 if((starty+height) > 160) { | |
136 height = 160 - starty; // avoid vertical overflow | |
137 } | |
138 | |
139 ulong *sp1, *sp2, *dp1, *dp2; | |
140 ulong stop, sbot, dtop, dbot; | |
141 | |
142 sp1 = (ulong*)bits + startx + starty*240; | |
143 sp2 = sp1 + 120; | |
144 dp1 = (ulong *)fb + (159 - starty) + startx*320; | |
145 dp2 = dp1 + 160; | |
146 int rowadd = (-320*width) - 1; | |
147 int rowadd2 = 240 - width; | |
148 // transfer in cells of 2x2 pixels in words | |
149 for (int y=0; y<height; y++) { | |
150 for (int x=0; x<width; x++) { | |
151 // read source pixels | |
152 stop = *sp1; | |
153 sbot = *sp2; | |
154 // rotate pixels | |
155 dtop = (sbot & 0xffff) + ((stop & 0xffff)<<16); | |
156 dbot = ((sbot & 0xffff0000)>>16) + (stop & 0xffff0000); | |
157 // write to framebuffer | |
158 *dp1 = dtop; | |
159 *dp2 = dbot; | |
160 // update source ptrs | |
161 sp1++; sp2++; | |
162 // update dest ptrs - 2 pix at a time | |
163 dp1 += 320; | |
164 dp2 += 320; | |
165 } | |
166 // adjust src ptrs - skip a row as we work in pairs | |
167 sp1 += rowadd2; | |
168 sp2 += rowadd2; | |
169 // adjust dest ptrs for rotation | |
170 dp1 += rowadd; | |
171 dp2 += rowadd; | |
172 } | |
173 } | |
174 #endif | |
175 | |
176 void SDL_QWin::repaintRect(const QRect& rect) { | |
177 if(!my_painter || !rect.width() || !rect.height()) { | |
178 return; | |
179 } | |
180 #ifndef __i386__ | |
181 | |
182 if(QPixmap::defaultDepth() == 16 && | |
183 my_painter->transformOrientation() == 3 && | |
184 my_painter->numRects() >= 0) { | |
185 if(my_image->width() == width()) { | |
186 ushort *fb = (ushort*)my_painter->frameBuffer(); | |
187 ushort *buf = (ushort*)my_image->bits(); | |
188 gs_fastRotateBlit_3(fb, buf, rect); | |
189 } else { | |
190 // landscape mode | |
191 uchar *fb = (uchar*)my_painter->frameBuffer(); | |
192 uchar *buf = (uchar*)my_image->bits(); | |
193 int h = rect.height(); | |
194 int wd = rect.width()<<1; | |
195 int fblineadd = my_painter->lineStep(); | |
196 int buflineadd = my_image->bytesPerLine(); | |
197 fb += (rect.left()<<1) + rect.top() * my_painter->lineStep(); | |
198 buf += (rect.left()<<1) + rect.top() * my_image->bytesPerLine(); | |
199 while(h--) { | |
200 memcpy(fb, buf, wd); | |
201 fb += fblineadd; | |
202 buf += buflineadd; | |
203 } | |
204 } | |
205 } else { | |
206 #endif | |
207 QPainter pp(this); | |
208 pp.drawImage(rect.topLeft(), *my_image, rect); | |
209 pp.end(); | |
210 #ifndef __i386__ | |
211 } | |
212 #endif | |
213 } | |
214 | |
215 // This paints the current buffer to the screen, when desired. | |
216 void SDL_QWin::paintEvent(QPaintEvent *ev) { | |
217 if(my_image && isVisible() && isActiveWindow()) { | |
218 lockScreen(); | |
219 repaintRect(ev->rect()); | |
220 unlockScreen(); | |
221 } | |
222 } | |
223 | |
224 /* Function to translate a keyboard transition and queue the key event */ | |
225 void SDL_QWin::QueueKey(QKeyEvent *e, int pressed) | |
226 { | |
227 SDL_keysym keysym; | |
228 int scancode = e->key(); | |
229 /* Set the keysym information */ | |
230 if(scancode >= 'A' && scancode <= 'Z') { | |
231 // Qt sends uppercase, SDL wants lowercase | |
232 keysym.sym = static_cast<SDLKey>(scancode + 32); | |
233 } else if(scancode >= 0x1000) { | |
234 // Special keys | |
235 switch(scancode) { | |
236 case Qt::Key_Escape: scancode = SDLK_ESCAPE; break; | |
237 case Qt::Key_Tab: scancode = SDLK_TAB; break; | |
238 case Qt::Key_Backspace: scancode = SDLK_BACKSPACE; break; | |
239 case Qt::Key_Return: scancode = SDLK_RETURN; break; | |
240 case Qt::Key_Enter: scancode = SDLK_KP_ENTER; break; | |
241 case Qt::Key_Insert: scancode = SDLK_INSERT; break; | |
242 case Qt::Key_Delete: scancode = SDLK_DELETE; break; | |
243 case Qt::Key_Pause: scancode = SDLK_PAUSE; break; | |
244 case Qt::Key_Print: scancode = SDLK_PRINT; break; | |
245 case Qt::Key_SysReq: scancode = SDLK_SYSREQ; break; | |
246 case Qt::Key_Home: scancode = SDLK_HOME; break; | |
247 case Qt::Key_End: scancode = SDLK_END; break; | |
248 case Qt::Key_Left: scancode = SDLK_LEFT; break; | |
249 case Qt::Key_Up: scancode = SDLK_UP; break; | |
250 case Qt::Key_Right: scancode = SDLK_RIGHT; break; | |
251 case Qt::Key_Down: scancode = SDLK_DOWN; break; | |
252 case Qt::Key_Prior: scancode = SDLK_PAGEUP; break; | |
253 case Qt::Key_Next: scancode = SDLK_PAGEDOWN; break; | |
254 case Qt::Key_Shift: scancode = SDLK_LSHIFT; break; | |
255 case Qt::Key_Control: scancode = SDLK_LCTRL; break; | |
256 case Qt::Key_Meta: scancode = SDLK_LMETA; break; | |
257 case Qt::Key_Alt: scancode = SDLK_LALT; break; | |
258 case Qt::Key_CapsLock: scancode = SDLK_CAPSLOCK; break; | |
259 case Qt::Key_NumLock: scancode = SDLK_NUMLOCK; break; | |
260 case Qt::Key_ScrollLock: scancode = SDLK_SCROLLOCK; break; | |
261 case Qt::Key_F1: scancode = SDLK_F1; break; | |
262 case Qt::Key_F2: scancode = SDLK_F2; break; | |
263 case Qt::Key_F3: scancode = SDLK_F3; break; | |
264 case Qt::Key_F4: scancode = SDLK_F4; break; | |
265 case Qt::Key_F5: scancode = SDLK_F5; break; | |
266 case Qt::Key_F6: scancode = SDLK_F6; break; | |
267 case Qt::Key_F7: scancode = SDLK_F7; break; | |
268 case Qt::Key_F8: scancode = SDLK_F8; break; | |
269 case Qt::Key_F9: scancode = SDLK_F9; break; | |
270 case Qt::Key_F10: scancode = SDLK_F10; break; | |
271 case Qt::Key_F11: scancode = SDLK_F11; break; | |
272 case Qt::Key_F12: scancode = SDLK_F12; break; | |
273 case Qt::Key_F13: scancode = SDLK_F13; break; | |
274 case Qt::Key_F14: scancode = SDLK_F14; break; | |
275 case Qt::Key_F15: scancode = SDLK_F15; break; | |
276 case Qt::Key_Super_L: scancode = SDLK_LSUPER; break; | |
277 case Qt::Key_Super_R: scancode = SDLK_RSUPER; break; | |
278 case Qt::Key_Menu: scancode = SDLK_MENU; break; | |
279 case Qt::Key_Help: scancode = SDLK_HELP; break; | |
280 default: | |
281 scancode = SDLK_UNKNOWN; | |
282 break; | |
283 } | |
284 keysym.sym = static_cast<SDLKey>(scancode); | |
285 } else { | |
286 keysym.sym = static_cast<SDLKey>(scancode); | |
287 } | |
288 keysym.scancode = scancode; | |
289 keysym.mod = KMOD_NONE; | |
290 ButtonState st = e->state(); | |
291 if( (st & ShiftButton) ) { keysym.mod = static_cast<SDLMod>(keysym.mod | KMOD_LSHIFT); } | |
292 if( (st & ControlButton) ) { keysym.mod = static_cast<SDLMod>(keysym.mod | KMOD_LCTRL); } | |
293 if( (st & AltButton) ) { keysym.mod = static_cast<SDLMod>(keysym.mod | KMOD_LALT); } | |
294 if ( SDL_TranslateUNICODE ) { | |
295 QChar qchar = e->text()[0]; | |
296 keysym.unicode = qchar.unicode(); | |
297 } else { | |
298 keysym.unicode = 0; | |
299 } | |
300 | |
301 /* NUMLOCK and CAPSLOCK are implemented as double-presses in reality */ | |
302 // if ( (keysym.sym == SDLK_NUMLOCK) || (keysym.sym == SDLK_CAPSLOCK) ) { | |
303 // pressed = 1; | |
304 // } | |
305 | |
306 /* Queue the key event */ | |
307 if ( pressed ) { | |
308 SDL_PrivateKeyboard(SDL_PRESSED, &keysym); | |
309 } else { | |
310 SDL_PrivateKeyboard(SDL_RELEASED, &keysym); | |
311 } | |
312 } | |
313 | |
314 void SDL_QWin::setFullscreen(bool fs_on) { | |
315 my_has_fullscreen = false; | |
316 enableFullscreen(); | |
317 } | |
318 | |
319 void SDL_QWin::enableFullscreen() { | |
320 // Make sure size is correct | |
321 if(!my_has_fullscreen) { | |
322 setFixedSize(qApp->desktop()->size()); | |
323 // This call is needed because showFullScreen won't work | |
324 // correctly if the widget already considers itself to be fullscreen. | |
325 showNormal(); | |
326 // This is needed because showNormal() forcefully changes the window | |
327 // style to WSTyle_TopLevel. | |
328 setWFlags(WStyle_Customize | WStyle_NoBorder); | |
329 // Enable fullscreen. | |
330 showFullScreen(); | |
331 my_has_fullscreen = true; | |
332 } | |
333 } |