Mercurial > sdl-ios-xcode
comparison src/video/ataricommon/SDL_xbiosevents_c.h @ 4383:daf9e6037596 SDL-1.2
Gregory Smith
Another one for the "How did this ever work?" file: when
DX5_HandleMessage is called with WM_ACTIVATEAPP, it goes past the end
of the 2-element SDL_DIdev array and if there doesn't happen to be a 0
in the memory next to it, crashes. Patch against SVN attached.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Nov 2009 17:21:24 +0000 |
parents | a1b03ba2fcd0 |
children |
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4382:6599c89de50c | 4383:daf9e6037596 |
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