Mercurial > sdl-ios-xcode
comparison src/audio/dc/aica.c @ 509:dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 16:50:56 +0000 |
parents | |
children | 11134dc42da8 |
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1 /* This file is part of the Dreamcast function library. | |
2 * Please see libdream.c for further details. | |
3 * | |
4 * (c)2000 Dan Potter | |
5 * modify BERO | |
6 */ | |
7 #include "aica.h" | |
8 | |
9 /* #define dc_snd_base ((volatile unsigned char *)0x00800000) */ /* arm side */ | |
10 #define dc_snd_base ((volatile unsigned char *)0xa0700000) /* dc side */ | |
11 | |
12 /* Some convienence macros */ | |
13 #define SNDREGADDR(x) (0xa0700000 + (x)) | |
14 #define CHNREGADDR(ch,x) SNDREGADDR(0x80*(ch)+(x)) | |
15 | |
16 | |
17 #define SNDREG32(x) (*(volatile unsigned long *)SNDREGADDR(x)) | |
18 #define SNDREG8(x) (*(volatile unsigned char *)SNDREGADDR(x)) | |
19 #define CHNREG32(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x)) | |
20 #define CHNREG8(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x)) | |
21 | |
22 #define G2_LOCK(OLD) \ | |
23 do { \ | |
24 if (!irq_inside_int()) \ | |
25 OLD = irq_disable(); \ | |
26 /* suspend any G2 DMA here... */ \ | |
27 while((*(volatile unsigned int *)0xa05f688c) & 0x20) \ | |
28 ; \ | |
29 } while(0) | |
30 | |
31 #define G2_UNLOCK(OLD) \ | |
32 do { \ | |
33 /* resume any G2 DMA here... */ \ | |
34 if (!irq_inside_int()) \ | |
35 irq_restore(OLD); \ | |
36 } while(0) | |
37 | |
38 | |
39 void aica_init() { | |
40 int i, j, old; | |
41 | |
42 /* Initialize AICA channels */ | |
43 G2_LOCK(old); | |
44 SNDREG32(0x2800) = 0x0000; | |
45 | |
46 for (i=0; i<64; i++) { | |
47 for (j=0; j<0x80; j+=4) { | |
48 if ((j&31)==0) g2_fifo_wait(); | |
49 CHNREG32(i, j) = 0; | |
50 } | |
51 g2_fifo_wait(); | |
52 CHNREG32(i,0) = 0x8000; | |
53 CHNREG32(i,20) = 0x1f; | |
54 } | |
55 | |
56 SNDREG32(0x2800) = 0x000f; | |
57 g2_fifo_wait(); | |
58 G2_UNLOCK(old); | |
59 } | |
60 | |
61 /* Translates a volume from linear form to logarithmic form (required by | |
62 the AICA chip */ | |
63 /* int logs[] = { | |
64 | |
65 0, 40, 50, 58, 63, 68, 73, 77, 80, 83, 86, 89, 92, 94, 97, 99, 101, 103, | |
66 105, 107, 109, 111, 112, 114, 116, 117, 119, 120, 122, 123, 125, 126, 127, | |
67 129, 130, 131, 133, 134, 135, 136, 137, 139, 140, 141, 142, 143, 144, 145, | |
68 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, | |
69 160, 161, 162, 162, 163, 164, 165, 166, 166, 167, 168, 169, 170, 170, 171, | |
70 172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 180, 180, 181, 182, | |
71 182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 188, 189, 190, 190, 191, | |
72 191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 198, 199, 199, | |
73 200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 207, 207, | |
74 208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215, | |
75 215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222, | |
76 222, 222, 223, 223, 224, 224, 225, 225, 225, 226, 226, 227, 227, 228, 228, | |
77 228, 229, 229, 230, 230, 230, 231, 231, 232, 232, 232, 233, 233, 234, 234, | |
78 234, 235, 235, 236, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240, | |
79 240, 241, 241, 241, 242, 242, 243, 243, 243, 244, 244, 244, 245, 245, 245, | |
80 246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 250, 251, | |
81 251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255 | |
82 | |
83 }; */ | |
84 | |
85 const static unsigned char logs[] = { | |
86 0, 15, 22, 27, 31, 35, 39, 42, 45, 47, 50, 52, 55, 57, 59, 61, | |
87 63, 65, 67, 69, 71, 73, 74, 76, 78, 79, 81, 82, 84, 85, 87, 88, | |
88 90, 91, 92, 94, 95, 96, 98, 99, 100, 102, 103, 104, 105, 106, | |
89 108, 109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121, | |
90 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, | |
91 135, 136, 137, 138, 138, 139, 140, 141, 142, 143, 144, 145, 146, | |
92 146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 156, | |
93 157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167, | |
94 167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176, | |
95 177, 178, 178, 179, 180, 181, 181, 182, 183, 183, 184, 185, 185, | |
96 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194, | |
97 195, 195, 196, 197, 197, 198, 199, 199, 200, 200, 201, 202, 202, | |
98 203, 204, 204, 205, 205, 206, 207, 207, 208, 209, 209, 210, 210, | |
99 211, 212, 212, 213, 213, 214, 215, 215, 216, 216, 217, 217, 218, | |
100 219, 219, 220, 220, 221, 221, 222, 223, 223, 224, 224, 225, 225, | |
101 226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 232, 232, 233, | |
102 233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 239, 239, 240, | |
103 240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, | |
104 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 254, 255 | |
105 }; | |
106 | |
107 /* For the moment this is going to have to suffice, until we really | |
108 figure out what these mean. */ | |
109 #define AICA_PAN(x) ((x)==0x80?(0):((x)<0x80?(0x1f):(0x0f))) | |
110 #define AICA_VOL(x) (0xff - logs[128 + (((x) & 0xff) / 2)]) | |
111 //#define AICA_VOL(x) (0xff - logs[x&255]) | |
112 | |
113 static inline unsigned AICA_FREQ(unsigned freq) { | |
114 unsigned long freq_lo, freq_base = 5644800; | |
115 int freq_hi = 7; | |
116 | |
117 /* Need to convert frequency to floating point format | |
118 (freq_hi is exponent, freq_lo is mantissa) | |
119 Formula is ferq = 44100*2^freq_hi*(1+freq_lo/1024) */ | |
120 while (freq < freq_base && freq_hi > -8) { | |
121 freq_base >>= 1; | |
122 --freq_hi; | |
123 } | |
124 while (freq < freq_base && freq_hi > -8) { | |
125 freq_base >>= 1; | |
126 freq_hi--; | |
127 } | |
128 freq_lo = (freq<<10) / freq_base; | |
129 return (freq_hi << 11) | (freq_lo & 1023); | |
130 } | |
131 | |
132 /* Sets up a sound channel completely. This is generally good if you want | |
133 a quick and dirty way to play notes. If you want a more comprehensive | |
134 set of routines (more like PC wavetable cards) see below. | |
135 | |
136 ch is the channel to play on (0 - 63) | |
137 smpptr is the pointer to the sound data; if you're running off the | |
138 SH4, then this ought to be (ptr - 0xa0800000); otherwise it's just | |
139 ptr. Basically, it's an offset into sound ram. | |
140 mode is one of the mode constants (16 bit, 8 bit, ADPCM) | |
141 nsamp is the number of samples to play (not number of bytes!) | |
142 freq is the sampling rate of the sound | |
143 vol is the volume, 0 to 0xff (0xff is louder) | |
144 pan is a panning constant -- 0 is left, 128 is center, 255 is right. | |
145 | |
146 This routine (and the similar ones) owe a lot to Marcus' sound example -- | |
147 I hadn't gotten quite this far into dissecting the individual regs yet. */ | |
148 void aica_play(int ch,int mode,unsigned long smpptr,int loopst,int loopend,int freq,int vol,int pan,int loopflag) { | |
149 int i; | |
150 int val; | |
151 int old; | |
152 | |
153 /* Stop the channel (if it's already playing) */ | |
154 aica_stop(ch); | |
155 /* doesn't seem to be needed, but it's here just in case */ | |
156 /* | |
157 for (i=0; i<256; i++) { | |
158 asm("nop"); | |
159 asm("nop"); | |
160 asm("nop"); | |
161 asm("nop"); | |
162 } | |
163 */ | |
164 G2_LOCK(old); | |
165 /* Envelope setup. The first of these is the loop point, | |
166 e.g., where the sample starts over when it loops. The second | |
167 is the loop end. This is the full length of the sample when | |
168 you are not looping, or the loop end point when you are (though | |
169 storing more than that is a waste of memory if you're not doing | |
170 volume enveloping). */ | |
171 CHNREG32(ch, 8) = loopst & 0xffff; | |
172 CHNREG32(ch, 12) = loopend & 0xffff; | |
173 | |
174 /* Write resulting values */ | |
175 CHNREG32(ch, 24) = AICA_FREQ(freq); | |
176 | |
177 /* Set volume, pan, and some other things that we don't know what | |
178 they do =) */ | |
179 CHNREG32(ch, 36) = AICA_PAN(pan) | (0xf<<8); | |
180 /* Convert the incoming volume and pan into hardware values */ | |
181 /* Vol starts at zero so we can ramp */ | |
182 vol = AICA_VOL(vol); | |
183 CHNREG32(ch, 40) = 0x24 | (vol<<8); | |
184 /* Convert the incoming volume and pan into hardware values */ | |
185 /* Vol starts at zero so we can ramp */ | |
186 | |
187 /* If we supported volume envelopes (which we don't yet) then | |
188 this value would set that up. The top 4 bits determine the | |
189 envelope speed. f is the fastest, 1 is the slowest, and 0 | |
190 seems to be an invalid value and does weird things). The | |
191 default (below) sets it into normal mode (play and terminate/loop). | |
192 CHNREG32(ch, 16) = 0xf010; | |
193 */ | |
194 CHNREG32(ch, 16) = 0x1f; /* No volume envelope */ | |
195 | |
196 | |
197 /* Set sample format, buffer address, and looping control. If | |
198 0x0200 mask is set on reg 0, the sample loops infinitely. If | |
199 it's not set, the sample plays once and terminates. We'll | |
200 also set the bits to start playback here. */ | |
201 CHNREG32(ch, 4) = smpptr & 0xffff; | |
202 val = 0xc000 | 0x0000 | (mode<<7) | (smpptr >> 16); | |
203 if (loopflag) val|=0x200; | |
204 | |
205 CHNREG32(ch, 0) = val; | |
206 | |
207 G2_UNLOCK(old); | |
208 | |
209 /* Enable playback */ | |
210 /* CHNREG32(ch, 0) |= 0xc000; */ | |
211 g2_fifo_wait(); | |
212 | |
213 #if 0 | |
214 for (i=0xff; i>=vol; i--) { | |
215 if ((i&7)==0) g2_fifo_wait(); | |
216 CHNREG32(ch, 40) = 0x24 | (i<<8);; | |
217 } | |
218 | |
219 g2_fifo_wait(); | |
220 #endif | |
221 } | |
222 | |
223 /* Stop the sound on a given channel */ | |
224 void aica_stop(int ch) { | |
225 g2_write_32(CHNREGADDR(ch, 0),(g2_read_32(CHNREGADDR(ch, 0)) & ~0x4000) | 0x8000); | |
226 g2_fifo_wait(); | |
227 } | |
228 | |
229 | |
230 /* The rest of these routines can change the channel in mid-stride so you | |
231 can do things like vibrato and panning effects. */ | |
232 | |
233 /* Set channel volume */ | |
234 void aica_vol(int ch,int vol) { | |
235 // g2_write_8(CHNREGADDR(ch, 41),AICA_VOL(vol)); | |
236 g2_write_32(CHNREGADDR(ch, 40),(g2_read_32(CHNREGADDR(ch, 40))&0xffff00ff)|(AICA_VOL(vol)<<8) ); | |
237 g2_fifo_wait(); | |
238 } | |
239 | |
240 /* Set channel pan */ | |
241 void aica_pan(int ch,int pan) { | |
242 // g2_write_8(CHNREGADDR(ch, 36),AICA_PAN(pan)); | |
243 g2_write_32(CHNREGADDR(ch, 36),(g2_read_32(CHNREGADDR(ch, 36))&0xffffff00)|(AICA_PAN(pan)) ); | |
244 g2_fifo_wait(); | |
245 } | |
246 | |
247 /* Set channel frequency */ | |
248 void aica_freq(int ch,int freq) { | |
249 g2_write_32(CHNREGADDR(ch, 24),AICA_FREQ(freq)); | |
250 g2_fifo_wait(); | |
251 } | |
252 | |
253 /* Get channel position */ | |
254 int aica_get_pos(int ch) { | |
255 #if 1 | |
256 /* Observe channel ch */ | |
257 g2_write_32(SNDREGADDR(0x280c),(g2_read_32(SNDREGADDR(0x280c))&0xffff00ff) | (ch<<8)); | |
258 g2_fifo_wait(); | |
259 /* Update position counters */ | |
260 return g2_read_32(SNDREGADDR(0x2814)) & 0xffff; | |
261 #else | |
262 /* Observe channel ch */ | |
263 g2_write_8(SNDREGADDR(0x280d),ch); | |
264 /* Update position counters */ | |
265 return g2_read_32(SNDREGADDR(0x2814)) & 0xffff; | |
266 #endif | |
267 } |