comparison src/audio/dc/SDL_dcaudio.h @ 509:dad72daf44b3

Added initial support for Dreamcast (thanks HERO!)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Oct 2002 16:50:56 +0000
parents
children b8d311d90021
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508:9ff7e90aaa94 509:dad72daf44b3
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 BERO <bero@geocities.co.jp>
20 based on SDL_diskaudio.h by Sam Lantinga <slouken@libsdl.org>
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 #ifndef _SDL_diskaudio_h
29 #define _SDL_diskaudio_h
30
31 #include "SDL_sysaudio.h"
32
33 /* Hidden "this" pointer for the video functions */
34 #define _THIS SDL_AudioDevice *this
35
36 struct SDL_PrivateAudioData {
37 /* The file descriptor for the audio device */
38 Uint8 *mixbuf;
39 Uint32 mixlen;
40 int playing;
41 int leftpos,rightpos;
42 int nextbuf;
43 };
44
45 #endif /* _SDL_diskaudio_h */