Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 5141:da10636e5eca
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 22:44:43 -0800 |
parents | dc0dfdd58f27 |
children | e743b9c3f6d6 |
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5140:e594f07297a9 | 5141:da10636e5eca |
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31 | 31 |
32 #include "SDL_stdinc.h" | 32 #include "SDL_stdinc.h" |
33 #include "SDL_pixels.h" | 33 #include "SDL_pixels.h" |
34 #include "SDL_rect.h" | 34 #include "SDL_rect.h" |
35 #include "SDL_blendmode.h" | 35 #include "SDL_blendmode.h" |
36 #include "SDL_scalemode.h" | |
37 #include "SDL_surface.h" | 36 #include "SDL_surface.h" |
38 | 37 |
39 #include "begin_code.h" | 38 #include "begin_code.h" |
40 /* Set up for C function definitions, even when using C++ */ | 39 /* Set up for C function definitions, even when using C++ */ |
41 #ifdef __cplusplus | 40 #ifdef __cplusplus |
187 { | 186 { |
188 const char *name; /**< The name of the renderer */ | 187 const char *name; /**< The name of the renderer */ |
189 Uint32 flags; /**< Supported ::SDL_RendererFlags */ | 188 Uint32 flags; /**< Supported ::SDL_RendererFlags */ |
190 Uint32 mod_modes; /**< A mask of supported channel modulation */ | 189 Uint32 mod_modes; /**< A mask of supported channel modulation */ |
191 Uint32 blend_modes; /**< A mask of supported blend modes */ | 190 Uint32 blend_modes; /**< A mask of supported blend modes */ |
192 Uint32 scale_modes; /**< A mask of supported scale modes */ | |
193 Uint32 num_texture_formats; /**< The number of available texture formats */ | 191 Uint32 num_texture_formats; /**< The number of available texture formats */ |
194 Uint32 texture_formats[50]; /**< The available texture formats */ | 192 Uint32 texture_formats[50]; /**< The available texture formats */ |
195 int max_texture_width; /**< The maximimum texture width */ | 193 int max_texture_width; /**< The maximimum texture width */ |
196 int max_texture_height; /**< The maximimum texture height */ | 194 int max_texture_height; /**< The maximimum texture height */ |
197 } SDL_RendererInfo; | 195 } SDL_RendererInfo; |
967 */ | 965 */ |
968 extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, | 966 extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, |
969 SDL_BlendMode *blendMode); | 967 SDL_BlendMode *blendMode); |
970 | 968 |
971 /** | 969 /** |
972 * \brief Set the scale mode used for texture copy operations. | |
973 * | |
974 * \param texture The texture to update. | |
975 * \param scaleMode ::SDL_ScaleMode to use for texture scaling. | |
976 * | |
977 * \return 0 on success, or -1 if the texture is not valid or the scale mode is | |
978 * not supported. | |
979 * | |
980 * \note If the scale mode is not supported, the closest supported mode is | |
981 * chosen. | |
982 * | |
983 * \sa SDL_GetTextureScaleMode() | |
984 */ | |
985 extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture, | |
986 SDL_ScaleMode scaleMode); | |
987 | |
988 /** | |
989 * \brief Get the scale mode used for texture copy operations. | |
990 * | |
991 * \param texture The texture to query. | |
992 * \param scaleMode A pointer filled in with the current scale mode. | |
993 * | |
994 * \return 0 on success, or -1 if the texture is not valid. | |
995 * | |
996 * \sa SDL_SetTextureScaleMode() | |
997 */ | |
998 extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture, | |
999 SDL_ScaleMode *scaleMode); | |
1000 | |
1001 /** | |
1002 * \brief Update the given texture rectangle with new pixel data. | 970 * \brief Update the given texture rectangle with new pixel data. |
1003 * | 971 * |
1004 * \param texture The texture to update | 972 * \param texture The texture to update |
1005 * \param rect A pointer to the rectangle of pixels to update, or NULL to | 973 * \param rect A pointer to the rectangle of pixels to update, or NULL to |
1006 * update the entire texture. | 974 * update the entire texture. |