Mercurial > sdl-ios-xcode
comparison src/render/opengl/SDL_renderer_gl.c @ 5187:d976b67150c5
Restored SDL_BLENDMODE_MOD for MAME
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Feb 2011 19:50:56 -0800 |
parents | 4d39eeaad00b |
children |
comparison
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5186:227d81a4b66c | 5187:d976b67150c5 |
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527 case SDL_BLENDMODE_ADD: | 527 case SDL_BLENDMODE_ADD: |
528 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 528 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
529 data->glEnable(GL_BLEND); | 529 data->glEnable(GL_BLEND); |
530 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); | 530 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
531 break; | 531 break; |
532 case SDL_BLENDMODE_MOD: | |
533 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
534 data->glEnable(GL_BLEND); | |
535 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); | |
536 break; | |
532 } | 537 } |
533 data->blendMode = blendMode; | 538 data->blendMode = blendMode; |
534 } | 539 } |
535 } | 540 } |
536 | 541 |