comparison src/video/maccommon/SDL_macgl_c.h @ 1402:d910939febfa

Use consistent identifiers for the various platforms we support. Make sure every source file includes SDL_config.h, so the proper system headers are chosen.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Feb 2006 08:46:50 +0000
parents 19418e4422cb
children 7a610f25c12f
comparison
equal deleted inserted replaced
1401:1819fd069e89 1402:d910939febfa
20 slouken@libsdl.org 20 slouken@libsdl.org
21 */ 21 */
22 22
23 /* AGL implementation of SDL OpenGL support */ 23 /* AGL implementation of SDL OpenGL support */
24 24
25 #include "SDL_config.h"
26
25 #if SDL_VIDEO_OPENGL 27 #if SDL_VIDEO_OPENGL
26 #ifdef MACOSX 28 #include "SDL_opengl.h"
27 #include <OpenGL/gl.h> /* OpenGL.framework */ 29 #endif
28 #include <AGL/agl.h> /* AGL.framework */
29 #else
30 #include <GL/gl.h>
31 #include <agl.h>
32 #endif /* MACOSX */
33 #endif /* SDL_VIDEO_OPENGL */
34 30
35 /* OpenGL functions */ 31 /* OpenGL functions */
36 extern int Mac_GL_Init(_THIS); 32 extern int Mac_GL_Init(_THIS);
37 extern void Mac_GL_Quit(_THIS); 33 extern void Mac_GL_Quit(_THIS);
38 #if SDL_VIDEO_OPENGL 34 #if SDL_VIDEO_OPENGL