Mercurial > sdl-ios-xcode
comparison src/video/SDL_yuv_mmx.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | 0c6941483cc6 |
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1401:1819fd069e89 | 1402:d910939febfa |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 #include "SDL_config.h" |
23 #include "SDL_stdinc.h" | 23 |
24 | 24 #if defined(__GNUC__) && defined(__i386__) && SDL_ASSEMBLY_ROUTINES |
25 #if i386 && __GNUC__ && SDL_ASSEMBLY_BLITTERS | |
26 | 25 |
27 #define ASM_ARRAY(x) x[] __asm__("_" #x) __attribute__((used)) | 26 #define ASM_ARRAY(x) x[] __asm__("_" #x) __attribute__((used)) |
28 | 27 |
29 static unsigned int ASM_ARRAY(MMX_0080w) = {0x00800080, 0x00800080}; | 28 static unsigned int ASM_ARRAY(MMX_0080w) = {0x00800080, 0x00800080}; |
30 static unsigned int ASM_ARRAY(MMX_00FFw) = {0x00ff00ff, 0x00ff00ff}; | 29 static unsigned int ASM_ARRAY(MMX_00FFw) = {0x00ff00ff, 0x00ff00ff}; |