Mercurial > sdl-ios-xcode
comparison src/video/SDL_blit.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | e49147870aac c121d94672cb 6832b00d3594 |
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1401:1819fd069e89 | 1402:d910939febfa |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 #include "SDL_config.h" | |
22 | 23 |
23 #include "SDL_video.h" | 24 #include "SDL_video.h" |
24 #include "SDL_sysvideo.h" | 25 #include "SDL_sysvideo.h" |
25 #include "SDL_blit.h" | 26 #include "SDL_blit.h" |
26 #include "SDL_RLEaccel_c.h" | 27 #include "SDL_RLEaccel_c.h" |
27 #include "SDL_pixels_c.h" | 28 #include "SDL_pixels_c.h" |
28 | 29 |
29 #if (i386 || __x86_64__) && __GNUC__ && SDL_ASSEMBLY_BLITTERS | 30 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES |
30 #define MMX_ASMBLIT | 31 #define MMX_ASMBLIT |
31 #endif | 32 #endif |
32 | 33 |
33 #if defined(MMX_ASMBLIT) | 34 #if defined(MMX_ASMBLIT) |
34 #include "SDL_cpuinfo.h" | 35 #include "SDL_cpuinfo.h" |