Mercurial > sdl-ios-xcode
comparison src/audio/disk/SDL_diskaudio.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | 8dfa9a6d69a5 |
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1401:1819fd069e89 | 1402:d910939febfa |
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20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 | 21 |
22 This file hacked^H^H^H^H^H^Hwritten by Ryan C. Gordon | 22 This file hacked^H^H^H^H^H^Hwritten by Ryan C. Gordon |
23 (icculus@linuxgames.com) | 23 (icculus@linuxgames.com) |
24 */ | 24 */ |
25 #include "SDL_config.h" | |
25 | 26 |
26 /* Output raw audio data to a file. */ | 27 /* Output raw audio data to a file. */ |
27 | 28 |
28 #include <stdio.h> | 29 #include <stdio.h> |
29 #include <string.h> /* For strerror() */ | 30 #include <string.h> /* For strerror() */ |