Mercurial > sdl-ios-xcode
comparison src/audio/SDL_mixer_MMX.h @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | e3b3130f3af8 |
children | dc6b59e925a2 |
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1401:1819fd069e89 | 1402:d910939febfa |
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4 This code is licensed under the LGPL (see COPYING for details) | 4 This code is licensed under the LGPL (see COPYING for details) |
5 | 5 |
6 Assumes buffer size in bytes is a multiple of 16 | 6 Assumes buffer size in bytes is a multiple of 16 |
7 Assumes SDL_MIX_MAXVOLUME = 128 | 7 Assumes SDL_MIX_MAXVOLUME = 128 |
8 */ | 8 */ |
9 #include "SDL_config.h" | |
9 | 10 |
10 | 11 |
11 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) | 12 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) |
12 void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int ); | 13 void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int ); |
13 void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int ); | 14 void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int ); |