Mercurial > sdl-ios-xcode
comparison src/SDL.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | bb6839704ed6 |
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1401:1819fd069e89 | 1402:d910939febfa |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 #include "SDL_config.h" | |
22 | 23 |
23 /* Initialization code for SDL */ | 24 /* Initialization code for SDL */ |
24 | 25 |
25 #include "SDL.h" | 26 #include "SDL.h" |
26 #include "SDL_fatal.h" | 27 #include "SDL_fatal.h" |
320 return 1; | 321 return 1; |
321 } | 322 } |
322 } | 323 } |
323 #endif /* __WATCOMC__ */ | 324 #endif /* __WATCOMC__ */ |
324 | 325 |
325 #elif defined(_WIN32) | 326 #elif defined(__WIN32__) |
326 | 327 |
327 #if !defined(HAVE_LIBC) || defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL)) | 328 #if !defined(HAVE_LIBC) || defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL)) |
328 /* Need to include DllMain() on Windows CE and Watcom C for some reason.. */ | 329 /* Need to include DllMain() on Windows CE and Watcom C for some reason.. */ |
329 #include "SDL_windows.h" | 330 #include "SDL_windows.h" |
330 | 331 |
341 } | 342 } |
342 return TRUE; | 343 return TRUE; |
343 } | 344 } |
344 #endif /* _WIN32_WCE and building DLL with Watcom C */ | 345 #endif /* _WIN32_WCE and building DLL with Watcom C */ |
345 | 346 |
346 #endif /* OS/2 elif _WIN32 */ | 347 #endif /* OS/2 elif __WIN32__ */ |