comparison src/video/fbcon/SDL_fbevents.c @ 1781:d8030f368b84

Get updates to the shadow surface while switched away
author Sam Lantinga <slouken@libsdl.org>
date Mon, 08 May 2006 05:36:45 +0000
parents 7a36f01acf71
children 15ae67aa6b4b
comparison
equal deleted inserted replaced
1780:7a36f01acf71 1781:d8030f368b84
951 SDL_memcpy(screen->pixels, screen_contents, screen_arealen); 951 SDL_memcpy(screen->pixels, screen_contents, screen_arealen);
952 SDL_free(screen_contents); 952 SDL_free(screen_contents);
953 screen_contents = NULL; 953 screen_contents = NULL;
954 } 954 }
955 955
956 /* Get updates to the shadow surface while switched away */
957 if ( SDL_ShadowSurface ) {
958 SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0);
959 }
960
956 SDL_PrivateAppActive(1, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)); 961 SDL_PrivateAppActive(1, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS));
957 } 962 }
958 static void switch_vt(_THIS, unsigned short which) 963 static void switch_vt(_THIS, unsigned short which)
959 { 964 {
960 struct vt_stat vtstate; 965 struct vt_stat vtstate;