Mercurial > sdl-ios-xcode
comparison src/video/SDL_blit.h @ 5166:d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 02:45:29 -0800 |
parents | e743b9c3f6d6 |
children | d976b67150c5 |
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5165:e2b3f003e085 | 5166:d72793305335 |
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45 #endif | 45 #endif |
46 #endif | 46 #endif |
47 | 47 |
48 #include "SDL_cpuinfo.h" | 48 #include "SDL_cpuinfo.h" |
49 #include "SDL_endian.h" | 49 #include "SDL_endian.h" |
50 #include "SDL_video.h" | 50 #include "SDL_surface.h" |
51 | 51 |
52 /* SDL blit copy flags */ | 52 /* SDL blit copy flags */ |
53 #define SDL_COPY_MODULATE_COLOR 0x00000001 | 53 #define SDL_COPY_MODULATE_COLOR 0x00000001 |
54 #define SDL_COPY_MODULATE_ALPHA 0x00000002 | 54 #define SDL_COPY_MODULATE_ALPHA 0x00000002 |
55 #define SDL_COPY_BLEND 0x00000010 | 55 #define SDL_COPY_BLEND 0x00000010 |