Mercurial > sdl-ios-xcode
comparison src/render/software/SDL_drawline.c @ 5166:d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 02:45:29 -0800 |
parents | src/video/SDL_drawline.c@f7b03b6838cb |
children | 4d39eeaad00b |
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5165:e2b3f003e085 | 5166:d72793305335 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include "SDL_draw.h" | |
25 #include "SDL_drawline.h" | |
26 | |
27 | |
28 static void | |
29 SDL_DrawLine1(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, | |
30 SDL_bool draw_end) | |
31 { | |
32 if (y1 == y2) { | |
33 //HLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); | |
34 int length; | |
35 int pitch = (dst->pitch / dst->format->BytesPerPixel); | |
36 Uint8 *pixel; | |
37 if (x1 <= x2) { | |
38 pixel = (Uint8 *)dst->pixels + y1 * pitch + x1; | |
39 length = draw_end ? (x2-x1+1) : (x2-x1); | |
40 } else { | |
41 pixel = (Uint8 *)dst->pixels + y1 * pitch + x2; | |
42 if (!draw_end) { | |
43 ++pixel; | |
44 } | |
45 length = draw_end ? (x1-x2+1) : (x1-x2); | |
46 } | |
47 SDL_memset(pixel, color, length); | |
48 } else if (x1 == x2) { | |
49 VLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); | |
50 } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | |
51 DLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); | |
52 } else { | |
53 BLINE(x1, y1, x2, y2, DRAW_FASTSETPIXELXY1, draw_end); | |
54 } | |
55 } | |
56 | |
57 static void | |
58 SDL_DrawLine2(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, | |
59 SDL_bool draw_end) | |
60 { | |
61 if (y1 == y2) { | |
62 HLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); | |
63 } else if (x1 == x2) { | |
64 VLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); | |
65 } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | |
66 DLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); | |
67 } else { | |
68 Uint8 _r, _g, _b, _a; | |
69 const SDL_PixelFormat * fmt = dst->format; | |
70 SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); | |
71 if (fmt->Rmask == 0x7C00) { | |
72 AALINE(x1, y1, x2, y2, | |
73 DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB555, | |
74 draw_end); | |
75 } else if (fmt->Rmask == 0xF800) { | |
76 AALINE(x1, y1, x2, y2, | |
77 DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB565, | |
78 draw_end); | |
79 } else { | |
80 AALINE(x1, y1, x2, y2, | |
81 DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY2_BLEND_RGB, | |
82 draw_end); | |
83 } | |
84 } | |
85 } | |
86 | |
87 static void | |
88 SDL_DrawLine4(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, | |
89 SDL_bool draw_end) | |
90 { | |
91 if (y1 == y2) { | |
92 HLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); | |
93 } else if (x1 == x2) { | |
94 VLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); | |
95 } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | |
96 DLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); | |
97 } else { | |
98 Uint8 _r, _g, _b, _a; | |
99 const SDL_PixelFormat * fmt = dst->format; | |
100 SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); | |
101 if (fmt->Rmask == 0x00FF0000) { | |
102 if (!fmt->Amask) { | |
103 AALINE(x1, y1, x2, y2, | |
104 DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_RGB888, | |
105 draw_end); | |
106 } else { | |
107 AALINE(x1, y1, x2, y2, | |
108 DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_ARGB8888, | |
109 draw_end); | |
110 } | |
111 } else { | |
112 AALINE(x1, y1, x2, y2, | |
113 DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY4_BLEND_RGB, | |
114 draw_end); | |
115 } | |
116 } | |
117 } | |
118 | |
119 typedef void (*DrawLineFunc) (SDL_Surface * dst, | |
120 int x1, int y1, int x2, int y2, | |
121 Uint32 color, SDL_bool draw_end); | |
122 | |
123 static DrawLineFunc | |
124 SDL_CalculateDrawLineFunc(const SDL_PixelFormat * fmt) | |
125 { | |
126 switch (fmt->BytesPerPixel) { | |
127 case 1: | |
128 if (fmt->BitsPerPixel < 8) { | |
129 break; | |
130 } | |
131 return SDL_DrawLine1; | |
132 case 2: | |
133 return SDL_DrawLine2; | |
134 case 4: | |
135 return SDL_DrawLine4; | |
136 } | |
137 return NULL; | |
138 } | |
139 | |
140 int | |
141 SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color) | |
142 { | |
143 DrawLineFunc func; | |
144 | |
145 if (!dst) { | |
146 SDL_SetError("SDL_DrawLine(): Passed NULL destination surface"); | |
147 return -1; | |
148 } | |
149 | |
150 func = SDL_CalculateDrawLineFunc(dst->format); | |
151 if (!func) { | |
152 SDL_SetError("SDL_DrawLine(): Unsupported surface format"); | |
153 return -1; | |
154 } | |
155 | |
156 /* Perform clipping */ | |
157 /* FIXME: We don't actually want to clip, as it may change line slope */ | |
158 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) { | |
159 return 0; | |
160 } | |
161 | |
162 func(dst, x1, y1, x2, y2, color, SDL_TRUE); | |
163 return 0; | |
164 } | |
165 | |
166 int | |
167 SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, | |
168 Uint32 color) | |
169 { | |
170 int i; | |
171 int x1, y1; | |
172 int x2, y2; | |
173 SDL_bool draw_end; | |
174 DrawLineFunc func; | |
175 | |
176 if (!dst) { | |
177 SDL_SetError("SDL_DrawLines(): Passed NULL destination surface"); | |
178 return -1; | |
179 } | |
180 | |
181 func = SDL_CalculateDrawLineFunc(dst->format); | |
182 if (!func) { | |
183 SDL_SetError("SDL_DrawLines(): Unsupported surface format"); | |
184 return -1; | |
185 } | |
186 | |
187 for (i = 1; i < count; ++i) { | |
188 x1 = points[i-1].x; | |
189 y1 = points[i-1].y; | |
190 x2 = points[i].x; | |
191 y2 = points[i].y; | |
192 | |
193 /* Perform clipping */ | |
194 /* FIXME: We don't actually want to clip, as it may change line slope */ | |
195 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) { | |
196 continue; | |
197 } | |
198 | |
199 /* Draw the end if it was clipped */ | |
200 draw_end = (x2 != points[i].x || y2 != points[i].y); | |
201 | |
202 func(dst, x1, y1, x2, y2, color, draw_end); | |
203 } | |
204 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) { | |
205 SDL_DrawPoint(dst, points[count-1].x, points[count-1].y, color); | |
206 } | |
207 return 0; | |
208 } | |
209 | |
210 /* vi: set ts=4 sw=4 expandtab: */ |