Mercurial > sdl-ios-xcode
comparison src/render/software/SDL_blendfillrect.c @ 5166:d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 02:45:29 -0800 |
parents | |
children | d976b67150c5 |
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5165:e2b3f003e085 | 5166:d72793305335 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include "SDL_draw.h" | |
25 #include "SDL_blendfillrect.h" | |
26 | |
27 | |
28 static int | |
29 SDL_BlendFillRect_RGB555(SDL_Surface * dst, const SDL_Rect * rect, | |
30 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
31 { | |
32 unsigned inva = 0xff - a; | |
33 | |
34 switch (blendMode) { | |
35 case SDL_BLENDMODE_BLEND: | |
36 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555); | |
37 break; | |
38 case SDL_BLENDMODE_ADD: | |
39 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555); | |
40 break; | |
41 default: | |
42 FILLRECT(Uint16, DRAW_SETPIXEL_RGB555); | |
43 break; | |
44 } | |
45 return 0; | |
46 } | |
47 | |
48 static int | |
49 SDL_BlendFillRect_RGB565(SDL_Surface * dst, const SDL_Rect * rect, | |
50 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
51 { | |
52 unsigned inva = 0xff - a; | |
53 | |
54 switch (blendMode) { | |
55 case SDL_BLENDMODE_BLEND: | |
56 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565); | |
57 break; | |
58 case SDL_BLENDMODE_ADD: | |
59 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); | |
60 break; | |
61 default: | |
62 FILLRECT(Uint16, DRAW_SETPIXEL_RGB565); | |
63 break; | |
64 } | |
65 return 0; | |
66 } | |
67 | |
68 static int | |
69 SDL_BlendFillRect_RGB888(SDL_Surface * dst, const SDL_Rect * rect, | |
70 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
71 { | |
72 unsigned inva = 0xff - a; | |
73 | |
74 switch (blendMode) { | |
75 case SDL_BLENDMODE_BLEND: | |
76 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888); | |
77 break; | |
78 case SDL_BLENDMODE_ADD: | |
79 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888); | |
80 break; | |
81 default: | |
82 FILLRECT(Uint32, DRAW_SETPIXEL_RGB888); | |
83 break; | |
84 } | |
85 return 0; | |
86 } | |
87 | |
88 static int | |
89 SDL_BlendFillRect_ARGB8888(SDL_Surface * dst, const SDL_Rect * rect, | |
90 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
91 { | |
92 unsigned inva = 0xff - a; | |
93 | |
94 switch (blendMode) { | |
95 case SDL_BLENDMODE_BLEND: | |
96 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888); | |
97 break; | |
98 case SDL_BLENDMODE_ADD: | |
99 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888); | |
100 break; | |
101 default: | |
102 FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888); | |
103 break; | |
104 } | |
105 return 0; | |
106 } | |
107 | |
108 static int | |
109 SDL_BlendFillRect_RGB(SDL_Surface * dst, const SDL_Rect * rect, | |
110 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
111 { | |
112 SDL_PixelFormat *fmt = dst->format; | |
113 unsigned inva = 0xff - a; | |
114 | |
115 switch (fmt->BytesPerPixel) { | |
116 case 2: | |
117 switch (blendMode) { | |
118 case SDL_BLENDMODE_BLEND: | |
119 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); | |
120 break; | |
121 case SDL_BLENDMODE_ADD: | |
122 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB); | |
123 break; | |
124 default: | |
125 FILLRECT(Uint16, DRAW_SETPIXEL_RGB); | |
126 break; | |
127 } | |
128 return 0; | |
129 case 4: | |
130 switch (blendMode) { | |
131 case SDL_BLENDMODE_BLEND: | |
132 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); | |
133 break; | |
134 case SDL_BLENDMODE_ADD: | |
135 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); | |
136 break; | |
137 default: | |
138 FILLRECT(Uint32, DRAW_SETPIXEL_RGB); | |
139 break; | |
140 } | |
141 return 0; | |
142 default: | |
143 SDL_Unsupported(); | |
144 return -1; | |
145 } | |
146 } | |
147 | |
148 static int | |
149 SDL_BlendFillRect_RGBA(SDL_Surface * dst, const SDL_Rect * rect, | |
150 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
151 { | |
152 SDL_PixelFormat *fmt = dst->format; | |
153 unsigned inva = 0xff - a; | |
154 | |
155 switch (fmt->BytesPerPixel) { | |
156 case 4: | |
157 switch (blendMode) { | |
158 case SDL_BLENDMODE_BLEND: | |
159 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); | |
160 break; | |
161 case SDL_BLENDMODE_ADD: | |
162 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA); | |
163 break; | |
164 default: | |
165 FILLRECT(Uint32, DRAW_SETPIXEL_RGBA); | |
166 break; | |
167 } | |
168 return 0; | |
169 default: | |
170 SDL_Unsupported(); | |
171 return -1; | |
172 } | |
173 } | |
174 | |
175 int | |
176 SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, | |
177 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
178 { | |
179 SDL_Rect clipped; | |
180 | |
181 if (!dst) { | |
182 SDL_SetError("Passed NULL destination surface"); | |
183 return -1; | |
184 } | |
185 | |
186 /* This function doesn't work on surfaces < 8 bpp */ | |
187 if (dst->format->BitsPerPixel < 8) { | |
188 SDL_SetError("SDL_BlendFillRect(): Unsupported surface format"); | |
189 return -1; | |
190 } | |
191 | |
192 /* If 'rect' == NULL, then fill the whole surface */ | |
193 if (rect) { | |
194 /* Perform clipping */ | |
195 if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) { | |
196 return 0; | |
197 } | |
198 rect = &clipped; | |
199 } else { | |
200 rect = &dst->clip_rect; | |
201 } | |
202 | |
203 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | |
204 r = DRAW_MUL(r, a); | |
205 g = DRAW_MUL(g, a); | |
206 b = DRAW_MUL(b, a); | |
207 } | |
208 | |
209 switch (dst->format->BitsPerPixel) { | |
210 case 15: | |
211 switch (dst->format->Rmask) { | |
212 case 0x7C00: | |
213 return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a); | |
214 } | |
215 break; | |
216 case 16: | |
217 switch (dst->format->Rmask) { | |
218 case 0xF800: | |
219 return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a); | |
220 } | |
221 break; | |
222 case 32: | |
223 switch (dst->format->Rmask) { | |
224 case 0x00FF0000: | |
225 if (!dst->format->Amask) { | |
226 return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a); | |
227 } else { | |
228 return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a); | |
229 } | |
230 break; | |
231 } | |
232 break; | |
233 default: | |
234 break; | |
235 } | |
236 | |
237 if (!dst->format->Amask) { | |
238 return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a); | |
239 } else { | |
240 return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a); | |
241 } | |
242 } | |
243 | |
244 int | |
245 SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect ** rects, int count, | |
246 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
247 { | |
248 SDL_Rect clipped; | |
249 int i; | |
250 int (*func)(SDL_Surface * dst, const SDL_Rect * rect, | |
251 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; | |
252 int status = 0; | |
253 | |
254 if (!dst) { | |
255 SDL_SetError("Passed NULL destination surface"); | |
256 return -1; | |
257 } | |
258 | |
259 /* This function doesn't work on surfaces < 8 bpp */ | |
260 if (dst->format->BitsPerPixel < 8) { | |
261 SDL_SetError("SDL_BlendFillRects(): Unsupported surface format"); | |
262 return -1; | |
263 } | |
264 | |
265 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | |
266 r = DRAW_MUL(r, a); | |
267 g = DRAW_MUL(g, a); | |
268 b = DRAW_MUL(b, a); | |
269 } | |
270 | |
271 /* FIXME: Does this function pointer slow things down significantly? */ | |
272 switch (dst->format->BitsPerPixel) { | |
273 case 15: | |
274 switch (dst->format->Rmask) { | |
275 case 0x7C00: | |
276 func = SDL_BlendFillRect_RGB555; | |
277 } | |
278 break; | |
279 case 16: | |
280 switch (dst->format->Rmask) { | |
281 case 0xF800: | |
282 func = SDL_BlendFillRect_RGB565; | |
283 } | |
284 break; | |
285 case 32: | |
286 switch (dst->format->Rmask) { | |
287 case 0x00FF0000: | |
288 if (!dst->format->Amask) { | |
289 func = SDL_BlendFillRect_RGB888; | |
290 } else { | |
291 func = SDL_BlendFillRect_ARGB8888; | |
292 } | |
293 break; | |
294 } | |
295 break; | |
296 default: | |
297 break; | |
298 } | |
299 | |
300 if (!func) { | |
301 if (!dst->format->Amask) { | |
302 func = SDL_BlendFillRect_RGB; | |
303 } else { | |
304 func = SDL_BlendFillRect_RGBA; | |
305 } | |
306 } | |
307 | |
308 for (i = 0; i < count; ++i) { | |
309 const SDL_Rect * rect = rects[i]; | |
310 | |
311 /* If 'rect' == NULL, then fill the whole surface */ | |
312 if (rect) { | |
313 /* Perform clipping */ | |
314 if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) { | |
315 continue; | |
316 } | |
317 rect = &clipped; | |
318 } else { | |
319 rect = &dst->clip_rect; | |
320 } | |
321 | |
322 status = func(dst, rect, blendMode, r, g, b, a); | |
323 } | |
324 return status; | |
325 } | |
326 | |
327 /* vi: set ts=4 sw=4 expandtab: */ |