Mercurial > sdl-ios-xcode
comparison VisualC/SDLmain/SDLmain.dsp @ 2207:d63e9f5944ae
Unpacked project archives to get individual file history in subversion
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Jul 2007 17:09:01 +0000 |
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2206:ca7d2227d630 | 2207:d63e9f5944ae |
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1 # Microsoft Developer Studio Project File - Name="SDLmain" - Package Owner=<4> | |
2 # Microsoft Developer Studio Generated Build File, Format Version 5.00 | |
3 # ** DO NOT EDIT ** | |
4 | |
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | |
7 CFG=SDLmain - Win32 Debug | |
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 !MESSAGE use the Export Makefile command and run | |
10 !MESSAGE | |
11 !MESSAGE NMAKE /f "SDLmain.mak". | |
12 !MESSAGE | |
13 !MESSAGE You can specify a configuration when running NMAKE | |
14 !MESSAGE by defining the macro CFG on the command line. For example: | |
15 !MESSAGE | |
16 !MESSAGE NMAKE /f "SDLmain.mak" CFG="SDLmain - Win32 Debug" | |
17 !MESSAGE | |
18 !MESSAGE Possible choices for configuration are: | |
19 !MESSAGE | |
20 !MESSAGE "SDLmain - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 !MESSAGE "SDLmain - Win32 Debug" (based on "Win32 (x86) Static Library") | |
22 !MESSAGE "SDLmain - Win32 Release_NoSTDIO" (based on\ | |
23 "Win32 (x86) Static Library") | |
24 !MESSAGE | |
25 | |
26 # Begin Project | |
27 # PROP Scc_ProjName "" | |
28 # PROP Scc_LocalPath "" | |
29 CPP=cl.exe | |
30 | |
31 !IF "$(CFG)" == "SDLmain - Win32 Release" | |
32 | |
33 # PROP BASE Use_MFC 0 | |
34 # PROP BASE Use_Debug_Libraries 0 | |
35 # PROP BASE Output_Dir "Release" | |
36 # PROP BASE Intermediate_Dir "Release" | |
37 # PROP BASE Target_Dir "" | |
38 # PROP Use_MFC 0 | |
39 # PROP Use_Debug_Libraries 0 | |
40 # PROP Output_Dir "Release" | |
41 # PROP Intermediate_Dir "Release" | |
42 # PROP Target_Dir "" | |
43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c | |
44 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\include\SDL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c | |
45 BSC32=bscmake.exe | |
46 # ADD BASE BSC32 /nologo | |
47 # ADD BSC32 /nologo | |
48 LIB32=link.exe -lib | |
49 # ADD BASE LIB32 /nologo | |
50 # ADD LIB32 /nologo | |
51 | |
52 !ELSEIF "$(CFG)" == "SDLmain - Win32 Debug" | |
53 | |
54 # PROP BASE Use_MFC 0 | |
55 # PROP BASE Use_Debug_Libraries 1 | |
56 # PROP BASE Output_Dir "Debug" | |
57 # PROP BASE Intermediate_Dir "Debug" | |
58 # PROP BASE Target_Dir "" | |
59 # PROP Use_MFC 0 | |
60 # PROP Use_Debug_Libraries 1 | |
61 # PROP Output_Dir "Debug" | |
62 # PROP Intermediate_Dir "Debug" | |
63 # PROP Target_Dir "" | |
64 # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c | |
65 # ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "..\..\include" /I "..\..\include\SDL" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c | |
66 BSC32=bscmake.exe | |
67 # ADD BASE BSC32 /nologo | |
68 # ADD BSC32 /nologo | |
69 LIB32=link.exe -lib | |
70 # ADD BASE LIB32 /nologo | |
71 # ADD LIB32 /nologo | |
72 | |
73 !ELSEIF "$(CFG)" == "SDLmain - Win32 Release_NoSTDIO" | |
74 | |
75 # PROP BASE Use_MFC 0 | |
76 # PROP BASE Use_Debug_Libraries 0 | |
77 # PROP BASE Output_Dir "SDLmain_" | |
78 # PROP BASE Intermediate_Dir "SDLmain_" | |
79 # PROP BASE Target_Dir "" | |
80 # PROP Use_MFC 0 | |
81 # PROP Use_Debug_Libraries 0 | |
82 # PROP Output_Dir "Release_NOSTDIO" | |
83 # PROP Intermediate_Dir "Release_NOSTDIO" | |
84 # PROP Target_Dir "" | |
85 # ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\include\SDL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c | |
86 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\include\SDL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "NO_STDIO_REDIRECT" /YX /FD /c | |
87 BSC32=bscmake.exe | |
88 # ADD BASE BSC32 /nologo | |
89 # ADD BSC32 /nologo | |
90 LIB32=link.exe -lib | |
91 # ADD BASE LIB32 /nologo | |
92 # ADD LIB32 /nologo | |
93 | |
94 !ENDIF | |
95 | |
96 # Begin Target | |
97 | |
98 # Name "SDLmain - Win32 Release" | |
99 # Name "SDLmain - Win32 Debug" | |
100 # Name "SDLmain - Win32 Release_NoSTDIO" | |
101 # Begin Source File | |
102 | |
103 SOURCE=..\..\Src\Main\Win32\SDL_win32_main.c | |
104 # End Source File | |
105 # End Target | |
106 # End Project |