Mercurial > sdl-ios-xcode
comparison src/video/android/SDL_androidvideo.c @ 4701:d40bb3165d2b
Added (partially implemented) android video backend and associated files needed to build
author | Paul Hunkin <paul@bieh.net> |
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date | Thu, 10 Jun 2010 18:54:23 +1200 |
parents | |
children | c93b44ddc63e |
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4700:cf23d9b8e606 | 4701:d40bb3165d2b |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 /* Android SDL video driver implementation | |
25 */ | |
26 | |
27 #include "SDL_video.h" | |
28 #include "SDL_mouse.h" | |
29 #include "../SDL_sysvideo.h" | |
30 #include "../SDL_pixels_c.h" | |
31 #include "../../events/SDL_events_c.h" | |
32 | |
33 #include "SDL_androidvideo.h" | |
34 #include "SDL_androidevents_c.h" | |
35 #include "SDL_androidrender_c.h" | |
36 | |
37 #define ANDROID_VID_DRIVER_NAME "Android" | |
38 | |
39 /* Initialization/Query functions */ | |
40 static int Android_VideoInit(_THIS); | |
41 static int Android_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); | |
42 static void Android_VideoQuit(_THIS); | |
43 | |
44 /* GL functions (SDL_androidgl.c) */ | |
45 extern int Android_GL_LoadLibrary(_THIS, const char *path); | |
46 extern void *Android_GL_GetProcAddress(_THIS, const char *proc); | |
47 extern void Android_GL_UnloadLibrary(_THIS); | |
48 //extern int *Android_GL_GetVisual(_THIS, Display * display, int screen); | |
49 extern SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window); | |
50 extern int Android_GL_MakeCurrent(_THIS, SDL_Window * window, | |
51 SDL_GLContext context); | |
52 extern int Android_GL_SetSwapInterval(_THIS, int interval); | |
53 extern int Android_GL_GetSwapInterval(_THIS); | |
54 extern void Android_GL_SwapWindow(_THIS, SDL_Window * window); | |
55 extern void Android_GL_DeleteContext(_THIS, SDL_GLContext context); | |
56 | |
57 /* Android driver bootstrap functions */ | |
58 | |
59 | |
60 static int | |
61 Android_Available(void) | |
62 { | |
63 return 1; | |
64 } | |
65 | |
66 static void | |
67 Android_DeleteDevice(SDL_VideoDevice * device) | |
68 { | |
69 SDL_free(device); | |
70 } | |
71 | |
72 static SDL_VideoDevice * | |
73 Android_CreateDevice(int devindex) | |
74 { | |
75 printf("Creating video device\n"); | |
76 SDL_VideoDevice *device; | |
77 | |
78 /* Initialize all variables that we clean on shutdown */ | |
79 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); | |
80 if (!device) { | |
81 SDL_OutOfMemory(); | |
82 if (device) { | |
83 SDL_free(device); | |
84 } | |
85 return (0); | |
86 } | |
87 | |
88 /* Set the function pointers */ | |
89 device->VideoInit = Android_VideoInit; | |
90 device->VideoQuit = Android_VideoQuit; | |
91 device->SetDisplayMode = Android_SetDisplayMode; | |
92 device->PumpEvents = Android_PumpEvents; | |
93 | |
94 device->free = Android_DeleteDevice; | |
95 | |
96 /* GL pointers */ | |
97 device->GL_LoadLibrary = Android_GL_LoadLibrary; | |
98 device->GL_GetProcAddress = Android_GL_GetProcAddress; | |
99 device->GL_UnloadLibrary = Android_GL_UnloadLibrary; | |
100 device->GL_CreateContext = Android_GL_CreateContext; | |
101 device->GL_MakeCurrent = Android_GL_MakeCurrent; | |
102 device->GL_SetSwapInterval = Android_GL_SetSwapInterval; | |
103 device->GL_GetSwapInterval = Android_GL_GetSwapInterval; | |
104 device->GL_SwapWindow = Android_GL_SwapWindow; | |
105 device->GL_DeleteContext = Android_GL_DeleteContext; | |
106 | |
107 return device; | |
108 } | |
109 | |
110 VideoBootStrap Android_bootstrap = { | |
111 ANDROID_VID_DRIVER_NAME, "SDL Android video driver", | |
112 Android_Available, Android_CreateDevice | |
113 }; | |
114 | |
115 | |
116 int | |
117 Android_VideoInit(_THIS) | |
118 { | |
119 SDL_DisplayMode mode; | |
120 | |
121 /* Use a fake 32-bpp desktop mode */ | |
122 mode.format = SDL_PIXELFORMAT_RGB888; | |
123 mode.w = 1024; | |
124 mode.h = 768; | |
125 mode.refresh_rate = 0; | |
126 mode.driverdata = NULL; | |
127 if (SDL_AddBasicVideoDisplay(&mode) < 0) { | |
128 return -1; | |
129 } | |
130 SDL_AddRenderDriver(&_this->displays[0], &Android_RenderDriver); | |
131 | |
132 SDL_zero(mode); | |
133 SDL_AddDisplayMode(&_this->displays[0], &mode); | |
134 | |
135 /* We're done! */ | |
136 return 0; | |
137 } | |
138 | |
139 static int | |
140 Android_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) | |
141 { | |
142 return 0; | |
143 } | |
144 | |
145 void | |
146 Android_VideoQuit(_THIS) | |
147 { | |
148 } | |
149 | |
150 | |
151 | |
152 /* vi: set ts=4 sw=4 expandtab: */ |