Mercurial > sdl-ios-xcode
comparison src/audio/arts/Makefile.am @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | 74212992fb08 |
children |
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293:585a7e1285ae | 294:d2d48e10f370 |
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2 ## Makefile.am for SDL using the Analog Realtime Synthesizer sound driver | 2 ## Makefile.am for SDL using the Analog Realtime Synthesizer sound driver |
3 | 3 |
4 noinst_LTLIBRARIES = libaudio_arts.la | 4 noinst_LTLIBRARIES = libaudio_arts.la |
5 libaudio_arts_la_SOURCES = $(SRCS) | 5 libaudio_arts_la_SOURCES = $(SRCS) |
6 | 6 |
7 arts_lib = \"@arts_lib@\" | |
8 | |
7 # The SDL audio driver sources | 9 # The SDL audio driver sources |
8 SRCS = SDL_artsaudio.c \ | 10 SRCS = SDL_artsaudio.c \ |
9 SDL_artsaudio.h | 11 SDL_artsaudio.h |