comparison src/video/ataricommon/SDL_atarigl_c.h @ 1004:d1cd674b2ecd

Be sure to compile without OpenGL enabled
author Patrice Mandin <patmandin@gmail.com>
date Sat, 04 Dec 2004 10:31:16 +0000
parents 22fc5f45bbb7
children 2ab1cb02a44e
comparison
equal deleted inserted replaced
1003:ece5ab8acd1c 1004:d1cd674b2ecd
46 void (*ConvertSurface)(_THIS, SDL_Surface *surface); 46 void (*ConvertSurface)(_THIS, SDL_Surface *surface);
47 47
48 /* to convert the shadow buffer to the screen format */ 48 /* to convert the shadow buffer to the screen format */
49 void (*CopyShadow)(_THIS, SDL_Surface *surface); 49 void (*CopyShadow)(_THIS, SDL_Surface *surface);
50 50
51 #ifdef HAVE_OPENGL
51 OSMesaContext ctx; 52 OSMesaContext ctx;
52 53
53 /* OpenGL functions */ 54 /* OpenGL functions */
54 void (*glGetIntegerv)( GLenum pname, GLint *value ); 55 void (*glGetIntegerv)( GLenum pname, GLint *value );
55 void (*glFinish)(void); 56 void (*glFinish)(void);
68 69
69 /* Info needed to compare existing context with new asked one */ 70 /* Info needed to compare existing context with new asked one */
70 int width, height; 71 int width, height;
71 GLenum format; 72 GLenum format;
72 GLint depth,stencil,accum; 73 GLint depth,stencil,accum;
74 #endif
73 }; 75 };
74 76
75 /* Variable names */ 77 /* Variable names */
76 #define gl_active (this->gl_data->gl_active) 78 #define gl_active (this->gl_data->gl_active)
77 #define gl_ctx (this->gl_data->ctx) 79 #define gl_ctx (this->gl_data->ctx)