Mercurial > sdl-ios-xcode
comparison src/video/x11/SDL_x11dyn.h @ 4580:cfea5b007bc7
Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 02 Jun 2010 09:01:37 +0530 |
parents | 36fad921c97f |
children | d7535d7a40ea |
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4579:d490d63bcc5e | 4580:cfea5b007bc7 |
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51 #if SDL_VIDEO_DRIVER_X11_XINPUT | 51 #if SDL_VIDEO_DRIVER_X11_XINPUT |
52 #include <X11/extensions/XInput.h> | 52 #include <X11/extensions/XInput.h> |
53 #endif | 53 #endif |
54 | 54 |
55 #if SDL_VIDEO_DRIVER_X11_XRENDER | 55 #if SDL_VIDEO_DRIVER_X11_XRENDER |
56 #include <X11/extensions/render.h> | 56 #include <X11/extensions/Xrender.h> |
57 #endif | 57 #endif |
58 | 58 |
59 /* | 59 /* |
60 * When using the "dynamic X11" functionality, we duplicate all the Xlib | 60 * When using the "dynamic X11" functionality, we duplicate all the Xlib |
61 * symbols that would be referenced by SDL inside of SDL itself. | 61 * symbols that would be referenced by SDL inside of SDL itself. |