Mercurial > sdl-ios-xcode
comparison include/SDL.h @ 4863:cfe6336d7e60
Fixed obsolete documentation
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 22 Aug 2010 15:34:28 -0700 |
parents | 3b5f4b3a69e1 |
children | 8e8876e4aec6 |
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4862:7b1d35d98294 | 4863:cfe6336d7e60 |
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119 #define SDL_INIT_EVENTTHREAD 0x01000000 /**< Not supported on all OS's */ | 119 #define SDL_INIT_EVENTTHREAD 0x01000000 /**< Not supported on all OS's */ |
120 #define SDL_INIT_EVERYTHING 0x0000FFFF | 120 #define SDL_INIT_EVERYTHING 0x0000FFFF |
121 /*@}*/ | 121 /*@}*/ |
122 | 122 |
123 /** | 123 /** |
124 * This function loads the SDL dynamically linked library and initializes | 124 * This function initializes the subsystems specified by \c flags |
125 * the subsystems specified by \c flags (and those satisfying dependencies). | |
126 * Unless the ::SDL_INIT_NOPARACHUTE flag is set, it will install cleanup | 125 * Unless the ::SDL_INIT_NOPARACHUTE flag is set, it will install cleanup |
127 * signal handlers for some commonly ignored fatal signals (like SIGSEGV). | 126 * signal handlers for some commonly ignored fatal signals (like SIGSEGV). |
128 */ | 127 */ |
129 extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); | 128 extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); |
130 | 129 |