Mercurial > sdl-ios-xcode
comparison docs.html @ 1014:cfcb2e1c36eb release-1.2.8
Added change log notes
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Dec 2004 01:02:20 +0000 |
parents | 6013fddf4c91 |
children | 4a061326d752 |
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1013:a649064a3215 | 1014:cfcb2e1c36eb |
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18 | 18 |
19 <H2> | 19 <H2> |
20 Major changes since SDL 1.0.0: | 20 Major changes since SDL 1.0.0: |
21 </H2> | 21 </H2> |
22 <UL> | 22 <UL> |
23 <LI> 1.2.8: Fixed pitch vs width bug in SDL_SaveBMP() (thanks Jonathan!) | |
24 <LI> 1.2.8: Build ALSA support when building RPM files | |
25 <LI> 1.2.8: Added support for MacOS X Xcode environment (thanks Eric!) | |
26 <LI> 1.2.8: Fixed compiling SDL under Linux 2.6.9 (thanks Stephane!) | |
27 <LI> 1.2.8: Added m68k assembly routines for endianness conversion | |
28 <LI> 1.2.8: Added OSMesa support to the Atari port (thanks Patrice!) | |
29 <LI> 1.2.8: Fixed MacOS X mouse coordinate inversion (thanks Eric!) | |
30 <LI> 1.2.8: Fixed Win32 window centering when resettting video mode (thanks Gautier!) | |
31 <LI> 1.2.8: Fixed DirectInput intitialization with SDL_WINDOWID (thanks Trevor!) | |
32 <LI> 1.2.8: Fixed NSWindow release count bug on MacOS X (thanks Bob!) | |
33 <LI> 1.2.8: Video modes are sorted by width first, then by height | |
34 <LI> 1.2.8: Improved Atari audio drivers (thanks Patrice!) | |
35 <LI> 1.2.8: Improved OSS audio support, contributed by OpenSound.com | |
36 <LI> 1.2.8: Added MacOS X menu options for SDL apps built without a nib (thanks Max!) | |
37 <LI> 1.2.8: aRts audio driver has been renamed "arts" instead of "artsc" | |
38 <LI> 1.2.8: Added thread support on RISC OS (thanks Alan!) | |
39 <LI> 1.2.8: Added support for UTF-8 window titles on MacOS X (thanks Tomas!) | |
40 <LI> 1.2.8: Set XV_AUTOPAINT_COLORKEY property for X11 YUV support (thanks Christian!) | |
41 <LI> 1.2.8: Updated libtool support to libtool 1.5.8 | |
42 <LI> 1.2.8: Fixed problem compiling without nasm with new versions of gcc | |
43 <LI> 1.2.8: Check for malloc() returning NULL in a few places | |
44 <LI> 1.2.8: Added 4/6 channel surround sound support on ALSA (not 3D audio) | |
45 <LI> 1.2.8: Added SDL_FB_BROKEN_MODES environment variable | |
46 <LI> 1.2.8: Fixed memory corruption when allocating large surfaces (fails now) | |
47 <LI> 1.2.8: Show correct joystick names on Windows (thanks Eckhard!) | |
48 <LI> 1.2.8: Added a CoreAudio driver for MacOS X (thanks Max!) | |
49 <LI> 1.2.8: Added support for right handed modifier keys on Panther (thanks Eric!) | |
50 <LI> 1.2.8: Finally fixed OpenGL coordinate inversion on MacOS X (thanks Eric!) | |
51 <LI> 1.2.8: Worked around a crash in aRts audio detection (thanks Yves!) | |
52 <LI> 1.2.8: Lots more Atari video fixes (thanks Patrice!) | |
53 <LI> 1.2.8: Allow UTF-8 strings in X11 window captions | |
54 <LI> 1.2.8: Fixed basic type collision on Tru64 (thanks Hayashi!) | |
55 <LI> 1.2.8: Improved keyboard and mouse handling on BeOS (thanks Marcin!) | |
56 <LI> 1.2.8: Added missing window manager and OpenGL functions on BeOS | |
57 <LI> 1.2.8: Fixed resuming CD-ROM playback on Windows (thanks Andreas!) | |
58 <LI> 1.2.8: Fixed compiling on IRIX 5.3 | |
59 <LI> 1.2.8: Fixed crash if software stretch is used on hardware surfaces | |
60 <LI> 1.2.8: Fixed crash on exit in framebuffer console driver | |
61 <LI> 1.2.8: Added support for logical joysticks on Linux | |
62 <LI> 1.2.8: Added OpenGL accum buffer support on MacOS X (thanks Christian!) | |
63 <LI> 1.2.8: Fixed pixmap leak in X11 cursor code (thanks Paul!) | |
64 <LI> 1.2.8: Fixed compilation problems with newer versions of gcc | |
65 <LI> 1.2.8: Updated QNX support for QNX6 (thanks Mike!) | |
66 <LI> 1.2.8: Fixed testdyngl crash on Windows (thanks Damien!) | |
67 <LI> 1.2.8: Compile most of the blitter assembly on Opteron | |
68 <LI> 1.2.8: Compile CPU detection code on Opteron | |
69 <LI> 1.2.8: Fixed floating point exception with Linux 2.6 joysticks | |
70 <LI> 1.2.8: Fixed toggling SDL_NOFRAME on X11 video modes | |
71 <LI> 1.2.8: Fixed loading ESD and aRts function pointers | |
72 <LI> 1.2.8: IRIX uses libGL.so, not libGL.so.1 | |
73 <LI> 1.2.8: Fixed typo in fatal signal handling code | |
74 <LI> 1.2.8: Fix potential deadlock in MacOS X joystick code | |
75 <LI> 1.2.8: Build FSAA code on all versions of MacOS X (thanks tigital!) | |
76 <LI> 1.2.8: Avoid using kernel headers for byte swapping macros | |
23 <LI> 1.2.7: Added a test program for dynamically loading OpenGL | 77 <LI> 1.2.7: Added a test program for dynamically loading OpenGL |
24 <LI> 1.2.7: Increased sensitivity of the Windows joystick driver | 78 <LI> 1.2.7: Increased sensitivity of the Windows joystick driver |
25 <LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows | 79 <LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows |
26 <LI> 1.2.7: Added fullscreen toggle support in testwm for Windows, etc. | 80 <LI> 1.2.7: Added fullscreen toggle support in testwm for Windows, etc. |
27 <LI> 1.2.7: Fixed mouse focus events after resetting video mode on Windows | 81 <LI> 1.2.7: Fixed mouse focus events after resetting video mode on Windows |