Mercurial > sdl-ios-xcode
comparison src/video/SDL_yuv.c @ 760:cf9dd3aa6756
Oops, we only want to fail creation if the display surface is an OpenGL surface.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 31 Dec 2003 04:48:38 +0000 |
parents | 73440ac574a2 |
children | b8d311d90021 |
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759:26ac9609211f | 760:cf9dd3aa6756 |
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44 SDL_VideoDevice *video = current_video; | 44 SDL_VideoDevice *video = current_video; |
45 SDL_VideoDevice *this = current_video; | 45 SDL_VideoDevice *this = current_video; |
46 const char *yuv_hwaccel; | 46 const char *yuv_hwaccel; |
47 SDL_Overlay *overlay; | 47 SDL_Overlay *overlay; |
48 | 48 |
49 if ( (SDL_VideoSurface->flags & SDL_OPENGL) == SDL_OPENGL ) { | 49 if ( (display->flags & SDL_OPENGL) == SDL_OPENGL ) { |
50 SDL_SetError("YUV overlays are not supported in OpenGL mode"); | 50 SDL_SetError("YUV overlays are not supported in OpenGL mode"); |
51 return NULL; | 51 return NULL; |
52 } | 52 } |
53 | 53 |
54 /* Display directly on video surface, if possible */ | 54 /* Display directly on video surface, if possible */ |