comparison src/video/windx5/SDL_dx5video.c @ 1:cf2af46e9e2a

Changes since SDL 1.2.0 release
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:50:19 +0000
parents 74212992fb08
children 8039a5b760b9
comparison
equal deleted inserted replaced
0:74212992fb08 1:cf2af46e9e2a
1682 return(-1); 1682 return(-1);
1683 } 1683 }
1684 return(DX5_AllocDDSurface(this, surface, NULL, SDL_HWSURFACE)); 1684 return(DX5_AllocDDSurface(this, surface, NULL, SDL_HWSURFACE));
1685 } 1685 }
1686 1686
1687 #ifdef DDRAW_DEBUG
1687 void PrintSurface(char *title, LPDIRECTDRAWSURFACE3 surface, Uint32 flags) 1688 void PrintSurface(char *title, LPDIRECTDRAWSURFACE3 surface, Uint32 flags)
1688 { 1689 {
1689 DDSURFACEDESC ddsd; 1690 DDSURFACEDESC ddsd;
1690 1691
1691 /* Lock and load! */ 1692 /* Lock and load! */
1715 ddsd.ddpfPixelFormat.dwRBitMask, 1716 ddsd.ddpfPixelFormat.dwRBitMask,
1716 ddsd.ddpfPixelFormat.dwGBitMask, 1717 ddsd.ddpfPixelFormat.dwGBitMask,
1717 ddsd.ddpfPixelFormat.dwBBitMask); 1718 ddsd.ddpfPixelFormat.dwBBitMask);
1718 #endif 1719 #endif
1719 } 1720 }
1721 #endif /* DDRAW_DEBUG */
1720 1722
1721 static int DX5_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, 1723 static int DX5_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
1722 SDL_Surface *dst, SDL_Rect *dstrect) 1724 SDL_Surface *dst, SDL_Rect *dstrect)
1723 { 1725 {
1724 LPDIRECTDRAWSURFACE3 src_surface; 1726 LPDIRECTDRAWSURFACE3 src_surface;