Mercurial > sdl-ios-xcode
comparison src/video/SDL_cursor.c @ 1:cf2af46e9e2a
Changes since SDL 1.2.0 release
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:50:19 +0000 |
parents | 74212992fb08 |
children | 1e7e61b9b0f9 |
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0:74212992fb08 | 1:cf2af46e9e2a |
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721 SDL_VideoDevice *video = current_video; | 721 SDL_VideoDevice *video = current_video; |
722 SDL_VideoDevice *this = current_video; | 722 SDL_VideoDevice *this = current_video; |
723 SDL_Rect area; | 723 SDL_Rect area; |
724 | 724 |
725 SDL_MouseRect(&area); | 725 SDL_MouseRect(&area); |
726 video->UpdateRects(this, 1, &area); | 726 if ( video->UpdateRects ) { |
727 video->UpdateRects(this, 1, &area); | |
728 } | |
727 } | 729 } |
728 } | 730 } |
729 | 731 |
730 /* Reset the cursor on video mode change | 732 /* Reset the cursor on video mode change |
731 FIXME: Keep track of all cursors, and reset them all. | 733 FIXME: Keep track of all cursors, and reset them all. |