comparison src/video/quartz/SDL_QuartzVideo.m @ 967:cda407d627a3

Date: Tue, 5 Oct 2004 11:04:02 -0400 From: Bob Ippolito Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM SDL_QuartzWM incorrectly does [window close]; [window release]; The semantics for -[NSWindow close] are as follows: Removes the receiver from the screen. If the receiver is set to be released when closed, a release message is sent to the object after the current event is completed. For an NSWindow object, the default is to be released on closing, while for an NSPanel object, the default is not to be released. You can use the setReleasedWhenClosed: method to change the default behavior. This patch simply removes the incorrect release.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:29:52 +0000
parents af585d6efec8
children 430d8d701f69
comparison
equal deleted inserted replaced
966:f72cc0c7305f 967:cda407d627a3
483 } 483 }
484 /* Release window mode resources */ 484 /* Release window mode resources */
485 else { 485 else {
486 486
487 [ qz_window close ]; 487 [ qz_window close ];
488 [ qz_window release ];
489 qz_window = nil; 488 qz_window = nil;
490 window_view = nil; 489 window_view = nil;
491 490
492 /* Release the OpenGL context */ 491 /* Release the OpenGL context */
493 if ( mode_flags & SDL_OPENGL ) 492 if ( mode_flags & SDL_OPENGL )