Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.c @ 1975:ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Aug 2006 05:24:13 +0000 |
parents | 70deaf574153 |
children | 8055185ae4ed |
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1974:70deaf574153 | 1975:ccef0d0c40c6 |
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787 SDL_FreeDirtyRects(&data->dirty); | 787 SDL_FreeDirtyRects(&data->dirty); |
788 SDL_free(data); | 788 SDL_free(data); |
789 texture->driverdata = NULL; | 789 texture->driverdata = NULL; |
790 } | 790 } |
791 | 791 |
792 void | 792 static void |
793 GL_DestroyRenderer(SDL_Renderer * renderer) | 793 GL_DestroyRenderer(SDL_Renderer * renderer) |
794 { | 794 { |
795 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; | 795 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
796 | 796 |
797 if (data) { | 797 if (data) { |