comparison test/testshape.c @ 5145:c8e049de174c

Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Feb 2011 12:19:46 -0800
parents dc0dfdd58f27
children ad50b3db78bd
comparison
equal deleted inserted replaced
5144:31e7f523ab3d 5145:c8e049de174c
100 free(pictures); 100 free(pictures);
101 SDL_VideoQuit(); 101 SDL_VideoQuit();
102 printf("Could not create shaped window for SDL_Shape.\n"); 102 printf("Could not create shaped window for SDL_Shape.\n");
103 exit(-4); 103 exit(-4);
104 } 104 }
105 if(SDL_CreateRenderer(window,-1,SDL_RENDERER_PRESENTFLIP2) == -1) { 105 if(SDL_CreateRenderer(window,-1,0) == -1) {
106 SDL_DestroyWindow(window); 106 SDL_DestroyWindow(window);
107 for(i=0;i<num_pictures;i++) 107 for(i=0;i<num_pictures;i++)
108 SDL_FreeSurface(pictures[i].surface); 108 SDL_FreeSurface(pictures[i].surface);
109 free(pictures); 109 free(pictures);
110 SDL_VideoQuit(); 110 SDL_VideoQuit();