Mercurial > sdl-ios-xcode
comparison src/audio/windib/SDL_dibaudio.c @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | a5d0758f88d8 |
children | 3479f939987c |
comparison
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3797:9dc81c6acaf5 | 3798:c8b3d3d13ed1 |
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95 return this; | 95 return this; |
96 } | 96 } |
97 | 97 |
98 AudioBootStrap WAVEOUT_bootstrap = { | 98 AudioBootStrap WAVEOUT_bootstrap = { |
99 "waveout", "Win95/98/NT/2000 WaveOut", | 99 "waveout", "Win95/98/NT/2000 WaveOut", |
100 Audio_Available, Audio_CreateDevice | 100 Audio_Available, Audio_CreateDevice, 0 |
101 }; | 101 }; |
102 | 102 |
103 | 103 |
104 /* The Win32 callback for filling the WAVE device */ | 104 /* The Win32 callback for filling the WAVE device */ |
105 static void CALLBACK | 105 static void CALLBACK |