Mercurial > sdl-ios-xcode
comparison src/video/macdsp/SDL_dspvideo.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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135 #include <DiskInit.h> | 135 #include <DiskInit.h> |
136 #include <QDOffscreen.h> | 136 #include <QDOffscreen.h> |
137 #include <DrawSprocket.h> | 137 #include <DrawSprocket.h> |
138 #endif | 138 #endif |
139 | 139 |
140 #include "SDL_stdlib.h" | |
141 #include "SDL_string.h" | |
142 #include "SDL_video.h" | 140 #include "SDL_video.h" |
143 #include "SDL_blit.h" | 141 #include "SDL_blit.h" |
144 #include "SDL_error.h" | |
145 #include "SDL_syswm.h" | 142 #include "SDL_syswm.h" |
146 #include "SDL_sysvideo.h" | 143 #include "SDL_sysvideo.h" |
147 #include "SDL_pixels_c.h" | 144 #include "SDL_pixels_c.h" |
148 #include "SDL_dspvideo.h" | 145 #include "SDL_dspvideo.h" |
149 #include "SDL_macgl_c.h" | 146 #include "SDL_macgl_c.h" |