Mercurial > sdl-ios-xcode
comparison src/video/gem/SDL_gemvideo.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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32 #include <gem.h> | 32 #include <gem.h> |
33 #include <gemx.h> | 33 #include <gemx.h> |
34 #include <mint/osbind.h> | 34 #include <mint/osbind.h> |
35 #include <mint/cookie.h> | 35 #include <mint/cookie.h> |
36 | 36 |
37 #include "SDL.h" | 37 #include "SDL_endian.h" |
38 #include "SDL_stdlib.h" | |
39 #include "SDL_string.h" | |
40 #include "SDL_error.h" | |
41 #include "SDL_video.h" | 38 #include "SDL_video.h" |
42 #include "SDL_mouse.h" | 39 #include "SDL_mouse.h" |
43 #include "SDL_endian.h" | |
44 #include "SDL_sysvideo.h" | 40 #include "SDL_sysvideo.h" |
45 #include "SDL_pixels_c.h" | 41 #include "SDL_pixels_c.h" |
46 #include "SDL_events_c.h" | 42 #include "SDL_events_c.h" |
47 #include "SDL_cursor_c.h" | 43 #include "SDL_cursor_c.h" |
48 | 44 |