Mercurial > sdl-ios-xcode
comparison src/video/gapi/SDL_gapivideo.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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30 // TODO: test on be300 and HPC ( check WinDib fullscreen keys catching ) | 30 // TODO: test on be300 and HPC ( check WinDib fullscreen keys catching ) |
31 // TODO: test on smartphones | 31 // TODO: test on smartphones |
32 // TODO: windib on SH3 PPC2000 landscape test | 32 // TODO: windib on SH3 PPC2000 landscape test |
33 // TODO: optimize 8bpp landscape mode | 33 // TODO: optimize 8bpp landscape mode |
34 | 34 |
35 #include "SDL.h" | |
36 #include "SDL_stdlib.h" | |
37 #include "SDL_error.h" | |
38 #include "SDL_video.h" | 35 #include "SDL_video.h" |
39 #include "SDL_mouse.h" | 36 #include "SDL_mouse.h" |
40 #include "SDL_sysvideo.h" | 37 #include "SDL_sysvideo.h" |
41 #include "SDL_pixels_c.h" | 38 #include "SDL_pixels_c.h" |
42 #include "SDL_events_c.h" | 39 #include "SDL_events_c.h" |