Mercurial > sdl-ios-xcode
comparison src/video/cybergfx/SDL_cgxvideo.h @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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41 #include <inline/graphics.h> | 41 #include <inline/graphics.h> |
42 #include <inline/intuition.h> | 42 #include <inline/intuition.h> |
43 #include <inline/console.h> | 43 #include <inline/console.h> |
44 #endif | 44 #endif |
45 | 45 |
46 #include "SDL_stdlib.h" | |
47 #include "SDL_string.h" | |
48 #include "SDL_mouse.h" | 46 #include "SDL_mouse.h" |
49 #include "SDL_sysvideo.h" | 47 #include "SDL_sysvideo.h" |
50 #include "mydebug.h" | 48 #include "mydebug.h" |
51 | 49 |
52 #define USE_CGX_WRITELUTPIXEL | 50 #define USE_CGX_WRITELUTPIXEL |