Mercurial > sdl-ios-xcode
comparison src/audio/dsp/SDL_dspaudio.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | d02b552e5304 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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40 #else | 40 #else |
41 /* This is recommended by OSS */ | 41 /* This is recommended by OSS */ |
42 #include <sys/soundcard.h> | 42 #include <sys/soundcard.h> |
43 #endif | 43 #endif |
44 | 44 |
45 #include "SDL_stdlib.h" | 45 #include "SDL_timer.h" |
46 #include "SDL_string.h" | |
47 #include "SDL_audio.h" | 46 #include "SDL_audio.h" |
48 #include "SDL_error.h" | |
49 #include "SDL_audiomem.h" | 47 #include "SDL_audiomem.h" |
50 #include "SDL_audio_c.h" | 48 #include "SDL_audio_c.h" |
51 #include "SDL_timer.h" | |
52 #include "SDL_audiodev_c.h" | 49 #include "SDL_audiodev_c.h" |
53 #include "SDL_dspaudio.h" | 50 #include "SDL_dspaudio.h" |
54 | 51 |
55 /* The tag name used by DSP audio */ | 52 /* The tag name used by DSP audio */ |
56 #define DSP_DRIVER_NAME "dsp" | 53 #define DSP_DRIVER_NAME "dsp" |