Mercurial > sdl-ios-xcode
comparison src/audio/dc/SDL_dcaudio.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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28 #include <sys/types.h> | 28 #include <sys/types.h> |
29 #include <sys/stat.h> | 29 #include <sys/stat.h> |
30 #include <fcntl.h> | 30 #include <fcntl.h> |
31 | 31 |
32 | 32 |
33 #include "SDL_stdlib.h" | 33 #include "SDL_timer.h" |
34 #include "SDL_string.h" | |
35 #include "SDL_audio.h" | 34 #include "SDL_audio.h" |
36 #include "SDL_error.h" | |
37 #include "SDL_audiomem.h" | 35 #include "SDL_audiomem.h" |
38 #include "SDL_audio_c.h" | 36 #include "SDL_audio_c.h" |
39 #include "SDL_timer.h" | |
40 #include "SDL_audiodev_c.h" | 37 #include "SDL_audiodev_c.h" |
41 #include "SDL_dcaudio.h" | 38 #include "SDL_dcaudio.h" |
42 | 39 |
43 #include "aica.h" | 40 #include "aica.h" |
44 #include <dc/spu.h> | 41 #include <dc/spu.h> |