Mercurial > sdl-ios-xcode
comparison src/audio/arts/SDL_artsaudio.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 /* Allow access to a raw mixing buffer */ | 23 /* Allow access to a raw mixing buffer */ |
24 | 24 |
25 #include "SDL_stdlib.h" | 25 #include "SDL_timer.h" |
26 #include "SDL_string.h" | |
27 #include "SDL_audio.h" | 26 #include "SDL_audio.h" |
28 #include "SDL_error.h" | |
29 #include "SDL_audiomem.h" | 27 #include "SDL_audiomem.h" |
30 #include "SDL_audio_c.h" | 28 #include "SDL_audio_c.h" |
31 #include "SDL_timer.h" | |
32 #include "SDL_audiodev_c.h" | 29 #include "SDL_audiodev_c.h" |
33 #include "SDL_artsaudio.h" | 30 #include "SDL_artsaudio.h" |
34 | 31 |
35 #ifdef ARTSC_DYNAMIC | 32 #ifdef ARTSC_DYNAMIC |
36 #include "SDL_name.h" | 33 #include "SDL_name.h" |