Mercurial > sdl-ios-xcode
comparison src/audio/alsa/SDL_alsa_audio.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | 19418e4422cb |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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25 /* Allow access to a raw mixing buffer */ | 25 /* Allow access to a raw mixing buffer */ |
26 | 26 |
27 #include <sys/types.h> | 27 #include <sys/types.h> |
28 #include <signal.h> /* For kill() */ | 28 #include <signal.h> /* For kill() */ |
29 | 29 |
30 #include "SDL_stdlib.h" | |
31 #include "SDL_string.h" | |
32 #include "SDL_audio.h" | 30 #include "SDL_audio.h" |
33 #include "SDL_error.h" | |
34 #include "SDL_audiomem.h" | 31 #include "SDL_audiomem.h" |
35 #include "SDL_audio_c.h" | 32 #include "SDL_audio_c.h" |
36 #include "SDL_timer.h" | 33 #include "SDL_timer.h" |
37 #include "SDL_alsa_audio.h" | 34 #include "SDL_alsa_audio.h" |
38 | 35 |