Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audiomem.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children |
comparison
equal
deleted
inserted
replaced
1357:e18467d67cfd | 1358:c71e05b4dc2e |
---|---|
29 #include <sys/ipc.h> | 29 #include <sys/ipc.h> |
30 #include <sys/shm.h> | 30 #include <sys/shm.h> |
31 #include <stddef.h> | 31 #include <stddef.h> |
32 #endif | 32 #endif |
33 | 33 |
34 #include "SDL_stdlib.h" | 34 #include "SDL_stdinc.h" |
35 #include "SDL_audiomem.h" | 35 #include "SDL_audiomem.h" |
36 | 36 |
37 /* Allocate memory that will be shared between threads (freed on exit) */ | 37 /* Allocate memory that will be shared between threads (freed on exit) */ |
38 void *SDL_AllocAudioMem(int size) | 38 void *SDL_AllocAudioMem(int size) |
39 { | 39 { |