Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audiodev.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | c0a74f199ecf |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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26 | 26 |
27 #include <fcntl.h> | 27 #include <fcntl.h> |
28 #include <sys/types.h> | 28 #include <sys/types.h> |
29 #include <sys/stat.h> | 29 #include <sys/stat.h> |
30 | 30 |
31 #include "SDL_stdlib.h" | 31 #include "SDL_stdinc.h" |
32 #include "SDL_string.h" | |
33 #include "SDL_audiodev_c.h" | 32 #include "SDL_audiodev_c.h" |
34 | 33 |
35 #ifndef _PATH_DEV_DSP | 34 #ifndef _PATH_DEV_DSP |
36 #if defined(__NetBSD__) || defined(__OpenBSD__) | 35 #if defined(__NetBSD__) || defined(__OpenBSD__) |
37 #define _PATH_DEV_DSP "/dev/audio" | 36 #define _PATH_DEV_DSP "/dev/audio" |
101 /* Get the name of the audio device we use for output */ | 100 /* Get the name of the audio device we use for output */ |
102 | 101 |
103 #include <sys/types.h> | 102 #include <sys/types.h> |
104 #include <sys/stat.h> | 103 #include <sys/stat.h> |
105 | 104 |
106 #include "SDL_stdlib.h" | 105 #include "SDL_stdinc.h" |
107 #include "SDL_string.h" | |
108 #include "SDL_audiodev_c.h" | 106 #include "SDL_audiodev_c.h" |
109 | 107 |
110 #ifndef _PATH_DEV_DSP | 108 #ifndef _PATH_DEV_DSP |
111 #define _PATH_DEV_DSP "/dev/%caud%c/%c" | 109 #define _PATH_DEV_DSP "/dev/%caud%c/%c" |
112 #endif | 110 #endif |