Mercurial > sdl-ios-xcode
comparison include/SDL_audio.h @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 67114343400d |
children | 8b9d79e7eacf c121d94672cb a1b03ba2fcd0 |
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1357:e18467d67cfd | 1358:c71e05b4dc2e |
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25 #ifndef _SDL_audio_h | 25 #ifndef _SDL_audio_h |
26 #define _SDL_audio_h | 26 #define _SDL_audio_h |
27 | 27 |
28 #include "SDL_stdinc.h" | 28 #include "SDL_stdinc.h" |
29 #include "SDL_error.h" | 29 #include "SDL_error.h" |
30 #include "SDL_endian.h" | |
31 #include "SDL_mutex.h" | |
32 #include "SDL_thread.h" | |
30 #include "SDL_rwops.h" | 33 #include "SDL_rwops.h" |
31 #include "SDL_endian.h" | |
32 | 34 |
33 #include "begin_code.h" | 35 #include "begin_code.h" |
34 /* Set up for C function definitions, even when using C++ */ | 36 /* Set up for C function definitions, even when using C++ */ |
35 #ifdef __cplusplus | 37 #ifdef __cplusplus |
36 extern "C" { | 38 extern "C" { |