comparison docs.html @ 1840:c6a447c98584

Updated docs for SDL 1.2.10 release
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 May 2006 08:00:25 +0000
parents 4a061326d752
children c08abb88531b
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9 <a href="http://www.libsdl.org/mailing-list.php" 9 <a href="http://www.libsdl.org/mailing-list.php"
10 >http://www.libsdl.org/mailing-list.php</a><br> 10 >http://www.libsdl.org/mailing-list.php</a><br>
11 The latest stable release may be found on the 11 The latest stable release may be found on the
12 <a href="http://www.libsdl.org/">SDL website</A>. 12 <a href="http://www.libsdl.org/">SDL website</A>.
13 </P> 13 </P>
14 <P>
15 14
16 <H2> <A HREF="docs/index.html">API Documentation</A> </H2> 15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
16
17 <H2> SDL 1.2.10 Release Notes </H2>
17 <P> 18 <P>
18 19 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
19 <H2> 20 </P>
20 Major changes since SDL 1.0.0: 21 <H3> API enhancements </H3>
21 </H2>
22 <UL> 22 <UL>
23 <LI> 1.2.9: Numerous improvements to the Atari port (thanks Patrice!) 23 <LI>
24 <LI> 1.2.9: SIGTERM and SIGINT handlers are reset when SDL shuts down 24 If SDL_OpenAudio() is passed zero for the desired format
25 <LI> 1.2.9: Added support for Visual C++ 2005 (Express Beta 2) to VisualC.zip 25 fields, the following environment variables will be used
26 <LI> 1.2.9: Fixed crash trying to allocate hardware surfaces on MacOS X (thanks Ryan!) 26 to fill them in:
27 <LI> 1.2.9: SDL.dll works on Windows 95 again 27 <pre><code>
28 <LI> 1.2.9: Dropping a document onto an SDL app passes it as a command line parameter in MacOS X (thanks Ryan!) 28 SDL_AUDIO_FREQUENCY
29 <LI> 1.2.9: Fixed short read problem with SDL_RWFromMem() (thanks Antonio!) 29 SDL_AUDIO_FORMAT
30 <LI> 1.2.9: Added support for SDL_VIDEO_X11_NODIRECTCOLOR on OpenGL visuals 30 SDL_AUDIO_CHANNELS
31 <LI> 1.2.9: Altivec optimized blitters (thanks Bob!) 31 SDL_AUDIO_SAMPLES
32 <LI> 1.2.9: YUV mmx code should compile with gcc 2.x and 3.x (thanks Stephane!) 32 </code></pre>
33 <LI> 1.2.9: Fixed hang on shutdown using framebuffer console on ia64 (thanks Jesse!) 33 If an environment variable is not specified, it will be set
34 <LI> 1.2.9: Improved RISC OS support (thanks Peter and Alan!) 34 to a reasonable default value.
35 <LI> 1.2.9: Added support for direct color 8-bpp surfaces 35 <LI>
36 <LI> 1.2.9: Fixed gcc parse errors in SDL_audio.h on Windows 36 SDL_SetVideoMode() now accepts 0 for width or height and will use
37 <LI> 1.2.9: Fixed potential crash in multi-threaded timers 37 the current video mode (or the desktop mode if no mode has been set.)
38 <LI> 1.2.9: Added support for Tru64 UNIX 4.X (thanks Hayashi!) 38 <LI>
39 <LI> 1.2.9: SDL_OPENGLBLIT has been renamed SDL_OPENGLBLIT_OBSOLETE 39 Added current_w and current_h to the SDL_VideoInfo structure,
40 <LI> 1.2.8: Fixed pitch vs width bug in SDL_SaveBMP() (thanks Jonathan!) 40 which is set to the desktop resolution during video intialization,
41 <LI> 1.2.8: Build ALSA support when building RPM files 41 and then set to the current resolution when a video mode is set.
42 <LI> 1.2.8: Added support for MacOS X Xcode environment (thanks Eric!) 42 <LI>
43 <LI> 1.2.8: Fixed compiling SDL under Linux 2.6.9 (thanks Stephane!) 43 SDL_GL_LoadLibrary() will load the system default OpenGL library
44 <LI> 1.2.8: Added m68k assembly routines for endianness conversion 44 if it is passed NULL as a parameter.
45 <LI> 1.2.8: Added OSMesa support to the Atari port (thanks Patrice!) 45 <LI>
46 <LI> 1.2.8: Fixed MacOS X mouse coordinate inversion (thanks Eric!) 46 Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
47 <LI> 1.2.8: Fixed Win32 window centering when resettting video mode (thanks Gautier!) 47 <LI>
48 <LI> 1.2.8: Fixed DirectInput intitialization with SDL_WINDOWID (thanks Trevor!) 48 Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
49 <LI> 1.2.8: Fixed NSWindow release count bug on MacOS X (thanks Bob!) 49 <LI>
50 <LI> 1.2.8: Video modes are sorted by width first, then by height 50 SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
51 <LI> 1.2.8: Improved Atari audio drivers (thanks Patrice!) 51 <LI>
52 <LI> 1.2.8: Improved OSS audio support, contributed by OpenSound.com 52 Added SDL_GetKeyRepeat() to query the key repeat settings.
53 <LI> 1.2.8: Added MacOS X menu options for SDL apps built without a nib (thanks Max!) 53 <LI>
54 <LI> 1.2.8: aRts audio driver has been renamed "arts" instead of "artsc" 54 Added the "dummy" audio driver, which can be used to emulate audio
55 <LI> 1.2.8: Added thread support on RISC OS (thanks Alan!) 55 output without a sound card.
56 <LI> 1.2.8: Added support for UTF-8 window titles on MacOS X (thanks Tomas!) 56 <LI>
57 <LI> 1.2.8: Set XV_AUTOPAINT_COLORKEY property for X11 YUV support (thanks Christian!) 57 Added SDL_config.h, with defaults for various build environments.
58 <LI> 1.2.8: Updated libtool support to libtool 1.5.8
59 <LI> 1.2.8: Fixed problem compiling without nasm with new versions of gcc
60 <LI> 1.2.8: Check for malloc() returning NULL in a few places
61 <LI> 1.2.8: Added 4/6 channel surround sound support on ALSA (not 3D audio)
62 <LI> 1.2.8: Added SDL_FB_BROKEN_MODES environment variable
63 <LI> 1.2.8: Fixed memory corruption when allocating large surfaces (fails now)
64 <LI> 1.2.8: Show correct joystick names on Windows (thanks Eckhard!)
65 <LI> 1.2.8: Added a CoreAudio driver for MacOS X (thanks Max!)
66 <LI> 1.2.8: Added support for right handed modifier keys on Panther (thanks Eric!)
67 <LI> 1.2.8: Finally fixed OpenGL coordinate inversion on MacOS X (thanks Eric!)
68 <LI> 1.2.8: Worked around a crash in aRts audio detection (thanks Yves!)
69 <LI> 1.2.8: Lots more Atari video fixes (thanks Patrice!)
70 <LI> 1.2.8: Allow UTF-8 strings in X11 window captions
71 <LI> 1.2.8: Fixed basic type collision on Tru64 (thanks Hayashi!)
72 <LI> 1.2.8: Improved keyboard and mouse handling on BeOS (thanks Marcin!)
73 <LI> 1.2.8: Added missing window manager and OpenGL functions on BeOS
74 <LI> 1.2.8: Fixed resuming CD-ROM playback on Windows (thanks Andreas!)
75 <LI> 1.2.8: Fixed compiling on IRIX 5.3
76 <LI> 1.2.8: Fixed crash if software stretch is used on hardware surfaces
77 <LI> 1.2.8: Fixed crash on exit in framebuffer console driver
78 <LI> 1.2.8: Added support for logical joysticks on Linux
79 <LI> 1.2.8: Added OpenGL accum buffer support on MacOS X (thanks Christian!)
80 <LI> 1.2.8: Fixed pixmap leak in X11 cursor code (thanks Paul!)
81 <LI> 1.2.8: Fixed compilation problems with newer versions of gcc
82 <LI> 1.2.8: Updated QNX support for QNX6 (thanks Mike!)
83 <LI> 1.2.8: Fixed testdyngl crash on Windows (thanks Damien!)
84 <LI> 1.2.8: Compile most of the blitter assembly on Opteron
85 <LI> 1.2.8: Compile CPU detection code on Opteron
86 <LI> 1.2.8: Fixed floating point exception with Linux 2.6 joysticks
87 <LI> 1.2.8: Fixed toggling SDL_NOFRAME on X11 video modes
88 <LI> 1.2.8: Fixed loading ESD and aRts function pointers
89 <LI> 1.2.8: IRIX uses libGL.so, not libGL.so.1
90 <LI> 1.2.8: Fixed typo in fatal signal handling code
91 <LI> 1.2.8: Fix potential deadlock in MacOS X joystick code
92 <LI> 1.2.8: Build FSAA code on all versions of MacOS X (thanks tigital!)
93 <LI> 1.2.8: Avoid using kernel headers for byte swapping macros
94 <LI> 1.2.7: Added a test program for dynamically loading OpenGL
95 <LI> 1.2.7: Increased sensitivity of the Windows joystick driver
96 <LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
97 <LI> 1.2.7: Added fullscreen toggle support in testwm for Windows, etc.
98 <LI> 1.2.7: Fixed mouse focus events after resetting video mode on Windows
99 <LI> 1.2.7: Added colorkey blit tests to testvidinfo (thanks Mike!)
100 <LI> 1.2.7: Added video hardware acceleration support on QNX (thanks Mike!)
101 <LI> 1.2.7: SDL no longer sets a fatal signal handler for SIGPIPE
102 <LI> 1.2.7: Fixed modifier key state on MacOS X (thanks Max!)
103 <LI> 1.2.7: Added support for remote XVideo (thanks Frederic!)
104 <LI> 1.2.7: Try to use higher refresh rate by default in DirectX driver (thanks Dmitry!)
105 <LI> 1.2.7: Fixed static linking on MacOS X (thanks Max!)
106 <LI> 1.2.7: Various Atari video driver improvements (thanks Patrice!)
107 <LI> 1.2.7: Fixed compiling with broken Linux 2.6 headers
108 <LI> 1.2.7: Fixed mouse cursor visibility and focus events on MacOS X (thanks Max!)
109 <LI> 1.2.7: Added support for /dev/joy* on Free/Net/OpenBSD (thanks Christian!)
110 <LI> 1.2.7: Fixed problems with CD-ROM audio playback on MacOS X 10.1
111 <LI> 1.2.7: Added dynamic GL library loading to MacOS Carbon support (thanks Anders!)
112 <LI> 1.2.7: Added the ability to hide the cursor in the DirectFB driver (thanks Pete!)
113 <LI> 1.2.7: Added minor cleanup for Embedded Visual C++ 3.0 (thanks Andy!)
114 <LI> 1.2.7: Fixed high CPU usage with ALSA audio driver (thanks Michel!)
115 <LI> 1.2.7: Added function to create RWops from const memory: SDL_RWFromConstMem()
116 <LI> 1.2.7: Fixed compiling with ALSA 1.0 (thanks Stephane!)
117 <LI> 1.2.7: Added YUV overlay support on BeOS (thanks Andrew!)
118 <LI> 1.2.7: Fixed build problems with newer versions of automake
119 <LI> 1.2.7: Fixed MacOS X libtool framework support (thanks Max!)
120 <LI> 1.2.7: Added CPU feature detection functions to SDL_cpuinfo.h
121 <LI> 1.2.7: Fixed illegal instruction crash using 3DNow on Intel processors
122 <LI> 1.2.7: Fixed asm issues with mmx.h and gcc 3.3 (thanks Stephane!)
123 <LI> 1.2.7: Updated libtool support so Mingw32 builds work.
124 <LI> 1.2.7: Disable screen saver in Windows DIB video driver
125 <LI> 1.2.7: Added Atari CD-ROM support (thanks Patrice!)
126 <LI> 1.2.7: Fixed crash calling app defined window proc (thanks Scott!)
127 <LI> 1.2.7: Fixed long long constant warnings in GCC 3.3.1 (thanks Stephane!)
128 <LI> 1.2.7: Added configure.in support for K*BSD (thanks Robert!)
129 <LI> 1.2.7: Added QNX package and audio fixes (thanks Mike!)
130 <LI> 1.2.7: Fixed joystick open problems on BSD (thanks SUGIMOTO!)
131 <LI> 1.2.7: Fixed X11 mode line crash with only one video mode (thanks Alan!)
132 <LI> 1.2.6: Fixed bugs in the Nano-X video driver
133 <LI> 1.2.6: Fixed use of SDL with XInitThreads()
134 <LI> 1.2.6: Added MMX and 3DNow! optimized alpha blitters (thanks Stephane!)
135 <LI> 1.2.6: Turned dynamic loading of ESD and aRts on by default
136 <LI> 1.2.6: Fixed fullscreen mouse click bug in Quartz events (thanks Max!)
137 <LI> 1.2.6: Added an environment variable SDL_VIDEO_WINDOW_POS for MacOS X
138 <LI> 1.2.6: Added SDL_GL_MULTISAMPLEBUFFERS and SDL_GL_MULTISAMPLESAMPLES for FSAA support (thanks Shawn and Ryan!)
139 <LI> 1.2.6: Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
140 <LI> 1.2.6: Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject()
141 <LI> 1.2.6: Added new Atari audio drivers (thanks Patrice!)
142 <LI> 1.2.6: Added more-than-three mouse button support for the Quartz target
143 <LI> 1.2.6: Fixed compile problem in SDL_stretch.c with gcc 3.3
144 <LI> 1.2.6: Added initial support for RISC OS (thanks Peter and Alan!)
145 <LI> 1.2.6: Improved video mode selection under XFree86 (thanks Despair!)
146 <LI> 1.2.6: Added support for HID sliders wheels and dials on MacOS X
147 <LI> 1.2.6: Added m68k assembly routines for audio mixing (thanks Patrice!)
148 <LI> 1.2.6: Updated FreeBSD joystick USBHID support (thanks Matthew!)
149 <LI> 1.2.6: Fixed video intitialization problem on Qtopia (thanks David!)
150 <LI> 1.2.6: Fixed refresh rate issue with XFree86 4.3.0 (thanks Stephen!)
151 <LI> 1.2.6: Fixed lost cursor bug under MacOS X (thanks Darrell!)
152 <LI> 1.2.6: Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
153 <LI> 1.2.6: Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
154 <LI> 1.2.6: Cth converted the MMX audio mixing routines to VC++ syntax
155 <LI> 1.2.6: David MacCormack fixed a bug in window sizing with Windows menus
156 <LI> 1.2.6: Enable the glXGetProcAddressARB code on X11 (fixes NVidia issues)
157 <LI> 1.2.6: Added support for SDL_WM_GrabInput and SDL_WM_IconifyWindow on Qtopia (thanks David!)
158 <LI> 1.2.6: Almost completely rewritten and improved QNX code (thanks Mike and Julian!)
159 <LI> 1.2.6: Fixed left/right shift detection on Windows (thanks Mike!)
160 <LI> 1.2.6: Fixed invalid memory access in DGA video driver (thanks ldb!)
161 <LI> 1.2.6: Generate an expose event on MacOS X after power save (thanks Darrell!)
162 <LI> 1.2.6: Updated Atari port for new system headers (thanks Patrice!)
163 <LI> 1.2.6: Linux joystick cleanups from Alan Swanson
164 <LI> 1.2.6: *BSD joystick cleanups from Wilbern Cobb
165 <LI> 1.2.6: Worked around Visual C++ 7 optimizer bug in blit code
166 <LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!)
167 <LI> 1.2.6: Updated for DirectDB 0.9.15 (thanks Denis!)
168 <LI> 1.2.6: Fixed building SDL DLL with Watcom C++ (thanks Jean-Pierre)
169 <LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
170 <LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!)
171 <LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!)
172 <LI> 1.2.6: Fixed potential dropped events under DirectInput
173 <LI> 1.2.6: Fixed alpha blending bug (thanks Glenn!)
174 <LI> 1.2.6: Fixed joystick detection on Windows XP (thanks Maciej!)
175 <LI> 1.2.6: Fixed a crash blitting RLE surfaces to RLE surfaces
176 <LI> 1.2.6: Fixed mouse warp position bug with offset video modes
177 <LI> 1.2.6: Fixed windows event handling for ActiveX controls
178 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!)
179 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
180 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!)
181 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!)
182 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!)
183 <LI> 1.2.5: Added an environment variable SDL_VIDEO_WINDOW_POS for X11
184 <LI> 1.2.5: Fixed mouse focus problems caused by X11 'unclutter' hack
185 <LI> 1.2.5: Applied John's fix for left-handed mice under Windows.
186 <LI> 1.2.5: Gamepads and other HID devices should work under MacOS X
187 <LI> 1.2.5: Fixed missing cursor after shadow buffer flip (thanks Jan!)
188 <LI> 1.2.5: Updated MacOS projects with "enums as int" build option
189 <LI> 1.2.5: Added -benchmark flag to testvidinfo for testing video speed
190 <LI> 1.2.5: Added accelerated YUV code to DirectFB driver (thanks Denis!)
191 <LI> 1.2.5: Command line apps on MacOS X go to forground (thanks Max!)
192 <LI> 1.2.5: Fixed aRts runtime sound daemon detection
193 <LI> 1.2.5: Improved the Nano-X video support (thanks Greg!)
194 <LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique)
195 <LI> 1.2.5: Added compile-time checking for the size of enums
196 <LI> 1.2.5: Fixed offset bug in hardware accelerated fills and blits
197 <LI> 1.2.5: Fixed serious bugs in BSD HID joystick code (thanks Krister!)
198 <LI> 1.2.5: Added project files for embedded Visual C++ 4.0
199 <LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
200 <LI> 1.2.5: Added SDL_GL_STEREO for stereoscopic OpenGL contexts
201 <LI> 1.2.5: Added the environment variable SDL_VIDEO_X11_WMCLASS
202 <LI> 1.2.5: Fullscreen windows are always topmost in Windows
203 <LI> 1.2.5: Fixed mouse grab going fullscreen to windowed in Windows
204 <LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3
205 <LI> 1.2.5: Fixed Quartz mouse motion and window centering bugs
206 <LI> 1.2.5: Updated configure.in for automake 1.6.2
207 <LI> 1.2.5: Fixed building Windows DLL with latest native Cygwin tools
208 <LI> 1.2.5: Added a way to get the Windows OpenGL context in SDL_syswm.h
209 <LI> 1.2.5: Removed DDFLIP_WAIT flag from DirectX flip for performance
210 <LI> 1.2.5: Zeroed SDL_Surface::unused1 so glSDL will work on stock SDL
211 <LI> 1.2.5: Only modifier key state is noted when X11 window opens
212 <LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!)
213 <LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
214 <LI> 1.2.5: Added pthread detection for HP-UX 11.X
215 <LI> 1.2.5: SDL_Init(SDL_INIT_JOYSTICK) on MacOS X works with no joystick
216 <LI> 1.2.5: Fixed DirectX software surface memory leak
217 <LI> 1.2.5: Fixed video initialization crash on Windows CE
218 <LI> 1.2.5: Updated the QNX audio code for QNX 6.2 (thanks Travis!)
219 <LI> 1.2.5: Fixed building with pthread and pth support on UNIX
220 <LI> 1.2.5: Added detection of several joysticks to Linux code
221 <LI> 1.2.5: Fixed thread detection and joystick code for NetBSD
222 <LI> 1.2.5: Added support for audio in the Atari port (thanks Patrice!)
223 <LI> 1.2.5: Added check for ENOMEDIUM to the Linux CDROM code
224 <LI> 1.2.5: Added YUV hardware acceleration on MacOS X (thanks Darrell!)
225 <LI> 1.2.5: Fixed building shared libraries on MacOS X (thanks Max!)
226 <LI> 1.2.5: Use secondary audio buffers in DirectSound by default
227 <LI> 1.2.5: Fixed window tab on Windows taskbar after application quit
228 <LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows
229 <LI> 1.2.5: Added Zaurus PDA (Qtopia) support by David Hedbor
230 <LI> 1.2.5: Removed README.OpenBSD - SDL works out of the box on OpenBSD
231 <LI> 1.2.5: Fixed crash in QZ_SetCaption() (thanks Darrell)
232 <LI> 1.2.5: Updated ALSA audio support for ALSA 0.9
233 <LI> 1.2.5: Don't build RPM archives with ALSA library dependencies
234 <LI> 1.2.5: SDL_PollEvent()/SDL_WaitEvent() return values now match docs
235 <LI> 1.2.4: Added initial support for Atari (thanks Patrice!)
236 <LI> 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0
237 <LI> 1.2.4: SDL now compiles and works cleanly on stock BSDI
238 <LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!)
239 <LI> 1.2.4: Added support for Xi Graphics XME fullscreen extension
240 <LI> 1.2.4: Incorporated XFree86 extension libraries into the source
241 <LI> 1.2.4: Dynamically load sound daemon audio drivers on UNIX
242 <LI> 1.2.4: David Snopek added Borland compiler support
243 <LI> 1.2.4: Updated for Watcom and LCC compilers (thanks Jean-Pierre)
244 <LI> 1.2.4: Added a YUV overlay test program (thanks Jon!)
245 <LI> 1.2.4: Fixed gamma ramps in DirectX windowed and OpenGL modes
246 <LI> 1.2.4: John Popplewell fixed mousewheel support on Windows
247 <LI> 1.2.4: Disabled QueryPerformanceCounter() due to problems on Win2K
248 <LI> 1.2.4: Fixed Windows OpenGL mouse cursor/position mismatch bug
249 <LI> 1.2.4: Fixed display settings with ALT-tab and OpenGL on Windows
250 <LI> 1.2.4: Fixed timeout in Linux condition variable implementation
251 <LI> 1.2.4: Fixed bug in joystick detection code under Linux
252 <LI> 1.2.4: Fix crash with Linux supermount fstab entries (thanks Erno!)
253 <LI> 1.2.4: Fixed X11 crash updating rectangles of zero height (thanks Mattias!)
254 <LI> 1.2.4: Fixed spurious keypress at startup on BeOS
255 <LI> 1.2.4: MacOS audio locking has been implemented by Ryan Gordon
256 <LI> 1.2.4: Fixed "short jump out of range" error in MMX code (thanks Steven)
257 <LI> 1.2.4: Specify the SDL API calling convention (C by default)
258 <LI> 1.2.4: Updated autogen.sh for new versions of automake
259 <LI> 1.2.4: Fixed SDL 1.1 RPM dependency problem (thanks Edward!)
260 <LI> 1.2.3: Added X11 Xinerama support - fullscreen starts on screen 0
261 <LI> 1.2.3: Added platform independent OpenGL header - SDL_opengl.h
262 <LI> 1.2.3: Fixed flashing the screen when creating a window on BeOS
263 <LI> 1.2.3: Added double-buffering support for SVGAlib (thanks Kutak!)
264 <LI> 1.2.3: Fixed crash when using double-buffering with DGA
265 <LI> 1.2.3: Fixed resuming a paused CD on Win2K (thanks Aragorn)
266 <LI> 1.2.3: Improved MacOS international keyboard handling (thanks Max!)
267 <LI> 1.2.3: Added support for the GNU Pth thread lib (thanks Mandin!)
268 <LI> 1.2.3: Added the Undo key for the Atari keyboard (thanks Mandin!)
269 <LI> 1.2.3: Fixed XVideo on GeForce by using last available adaptor
270 <LI> 1.2.3: Added CD-ROM support for BSD/OS (thanks Steven!)
271 <LI> 1.2.3: Added library version information to the Windows DLL
272 <LI> 1.2.3: Added initial support for EPOC/Symbian OS (thanks Hannu!)
273 <LI> 1.2.3: Added a joystick driver for MacOS X (thanks Max!)
274 <LI> 1.2.3: Improved MacOS X international keyboard handling
275 <LI> 1.2.3: Added support for DirectFB video on Linux (thanks Denis!)
276 <LI> 1.2.3: Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)
277 <LI> 1.2.3: Fixed the system dependent SDL_WINDOWID hack on Windows
278 <LI> 1.2.3: Added 640x480 as a scaled resolution for NTSC/PAL output
279 <LI> 1.2.3: Added support for TV output on the Linux PlayStation Beta
280 <LI> 1.2.3: Added initial NVidia acceleration on framebuffer console
281 <LI> 1.2.3: Fixed audio format selection for OpenBSD (thanks Peter!)
282 <LI> 1.2.2: Fixed crash when quitting fullscreen mode on MacOS X
283 <LI> 1.2.2: Fixed fullscreen mouse events on MacOS X
284 <LI> 1.2.2: Now returns an error if unable to open audio on BeOS
285 <LI> 1.2.2: Fixed keyboard input translation on WinCE (thanks Rainer!)
286 <LI> 1.2.2: Now gets correct keyboard state when starting up on X11
287 <LI> 1.2.2: Improved the DGA 2.0 and framebuffer console drivers
288 <LI> 1.2.2: Improved the OpenBSD port (native audio default, etc.)
289 <LI> 1.2.2: Improved OSS audio driver support, thanks to 4Front Tech.
290 <LI> 1.2.2: Improved X11 fullscreen support, works better with KDE
291 <LI> 1.2.2: Improved SDL_GetTicks() resolution on W2K (thanks Holger!)
292 <LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports
293 <LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support
294 <LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!)
295 <LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows
296 <LI> 1.2.1: Added MacOS X Project Builder projects (thanks Darrell!)
297 <LI> 1.2.1: Added initial support for Quartz video (thanks Darrell!)
298 <LI> 1.2.1: Disabled Linux /dev/event joystick interface by default
299 <LI> 1.2.1: Added native OpenBSD audio driver (thanks vedge!)
300 <LI> 1.2.1: Added detection of Open Sound System on Solaris x86
301 <LI> 1.2.1: Added initial support for Nano-X (thanks Hsieh-Fu!)
302 <LI> 1.2.1: Fixed endian detection on IA64 architectures (thanks Bill!)
303 <LI> 1.2.1: Added --disable-dga configure option to disable DGA
304 <LI> 1.2.1: Fixed stuck keys when changing the video mode
305 <LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL
306 <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
307 <LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!)
308 <LI> 1.2.1: Added support for building under Cygwin on Windows
309 <LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!)
310 <LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS
311 <LI> 1.2.0: Added initial support for HP-UX (thanks Stephanie)
312 <LI> 1.2.0: Added initial support for BSDI (thanks Kurt)
313 <LI> 1.2.0: Fixed blitting 32-bit ARGB images to SDL_OPENGLBLIT screens
314 <LI> 1.2.0: Fixed automake build dependencies (thanks Markus!)
315 <LI> 1.2.0: Added 24 bpp support to software YUV display functions
316 <LI> 1.2.0: Don't bomb trying to get DGA mouse on XFree86 4.0
317 <LI> 1.2.0: Added initial support for OSF/Tru64 (thanks Anders)
318 <LI> 1.1.8: Fixed joystick hat motion on MacOS
319 <LI> 1.1.8: Don't detect mouse and keyboard as joystick on MacOS
320 <LI> 1.1.8: Check for OpenGL 1.2 before using 16-bit SDL_OPENGLBLIT
321 <LI> 1.1.8: Added support for /dev/sound/* in Linux 2.4
322 <LI> 1.1.8: Fixed crash when blitting to RLE encoded surfaces
323 <LI> 1.1.8: Fixed 8-bit audio on MacOS X
324 <LI> 1.1.8: Fixed keyboard handling on MacOS X and MacOS classic
325 <LI> 1.1.8: Fixed mouse cursor visibility when switching apps on MacOS
326 <LI> 1.1.8: Implemented semaphore support on MacOS X
327 <LI> 1.1.8: Worked around broken sem_getvalue() on MacOS X
328 <LI> 1.1.8: Fixed 16-bit big-endian audio on MacOS X and MacOS classic
329 <LI> 1.1.8: Fixed mutex locking on Linux glibc 2.0
330 <LI> 1.1.8: SDL_Quit() removes the parachute signal handlers
331 <LI> 1.1.8: Added NAS audio server support (thanks Erik!)
332 <LI> 1.1.8: Added SDL_NOFRAME for frameless windows (thanks Andreas)
333 <LI> 1.1.8: Added support for resizable windows on MacOS
334 <LI> 1.1.8: Added a function to query the surface clip rectangle
335 <LI> 1.1.8: Added a function to query the current event filter
336 <LI> 1.1.8: The X11 XVideo adapter is now locked (thanks Jeffrey)
337 <LI> 1.1.8: Improved the speed of fullscreen OpenGL on Windows
338 <LI> 1.1.8: Added ELO touchscreen support for fbcon (thanks Alex)
339 <LI> 1.1.8: Added accelerated MacOS X OpenGL support
340 <LI> 1.1.8: Surface lock and unlock operations can now be nested
341 <LI> 1.1.8: Optimized fillrect for PPC video memory (thanks Mattias)
342 <LI> 1.1.8: Work around "blackout" problem with XVideo acceleration
343 <LI> 1.1.8: Obtain correct key state on X11 focus (thanks Mattias)
344 <LI> 1.1.8: Fixed keyboard handling on the framebuffer console
345 <LI> 1.1.8: Added basic support for VGA16 framebuffer console
346 <LI> 1.1.8: Open a new virtual terminal if possible on fbcon
347 <LI> 1.1.8: Fixed default audio driver on FreeBSD (thanks Maxim)
348 <LI> 1.1.8: Fixed joystick crash on Windows (thanks Pete)
349 <LI> 1.1.7: Expanded documentation from the SDL Documentation Project
350 <LI> 1.1.7: Report X11 client message events if SYSWMEVENTS enabled
351 <LI> 1.1.7: Added support for a single hat on Windows joysticks
352 <LI> 1.1.7: The gamma ramp routines now take arrays of Uint16 values
353 <LI> 1.1.7: Added initial support for QNX RTP (thanks Patrick)
354 <LI> 1.1.7: Added ALSA sound driver (thanks Patrick Trainor)
355 <LI> 1.1.7: Added aRts UNIX sound driver (thanks Neil Stevens)
356 <LI> 1.1.7: Get keyboard modifier state on input focus on Win32
357 <LI> 1.1.7: SDL_ConvertSurface() now accepts SDL_RLEACCEL as a flag
358 <LI> 1.1.7: Added initial UnixWare 7 support (thanks rr)
359 <LI> 1.1.7: Added working YUY -> RGB conversion code (thanks Eugene)
360 <LI> 1.1.7: Fixed video initialization crash on IRIX
361 <LI> 1.1.7: Fixed MacOS fullscreen palette code (thanks Darrell)
362 <LI> 1.1.7: Fixed background brush flicker on Win32 (thanks Gautier)
363 <LI> 1.1.7: Fixed incorrect pitch when switching to window on Win32
364 <LI> 1.1.7: Fixed memory leak when switching video modes on Win32
365 <LI> 1.1.7: Init of fbcon shouldn't automatically set graphics mode
366 <LI> 1.1.6: Allow SDL_VIDEO_INIT when built without thread support
367 <LI> 1.1.6: Fixed palette problems with non-X11 fullscreen displays
368 <LI> 1.1.6: Fixed Win32 crash with SDL_OPENGLBLIT and GL functions
369 <LI> 1.1.6: Improved default MacOS millisecond time resolution
370 <LI> 1.1.6: Fixed X11 overlapping endian blit bug (thanks Mattias)
371 <LI> 1.1.6: Fixed starting directory on BeOS (thanks Samuel)
372 <LI> 1.1.6: Integrated FreeBSD SVGAlib support (thanks folks)
373 <LI> 1.1.6: Fixed middle-button handling on DirectInput
374 <LI> 1.1.6: Added SDL_GetThreadID() to get a specific thread's ID
375 <LI> 1.1.6: Worked around a crash in pthreads on RedHat 7
376 <LI> 1.1.6: Fixed a brown-bag crash in clipping code
377 <LI> 1.1.5: Convert from '/' to ':' opening files on MacOS
378 <LI> 1.1.5: Clean up empty output files on Win32 and MacOS
379 <LI> 1.1.5: Run command dialog if command key on startup on MacOS
380 <LI> 1.1.5: Initial NetBSD support (thanks Krister Walfridsson)
381 <LI> 1.1.5: Expanded the YUV overlay to handle odd (ATI) hardware
382 <LI> 1.1.5: Fixed MacOS GL attribute selection (thanks Darrell)
383 <LI> 1.1.5: Implemented gamma correction on 8-bit hardware displays
384 <LI> 1.1.5: Performed logical/physical palette split (thanks Mattias)
385 <LI> 1.1.5: Added initial MacOS X support (thanks Stan)
386 <LI> 1.1.5: SDL_WarpMouse() now works on BeOS (thanks Christian)
387 <LI> 1.1.5: Windows GDI driver now supports 565 modes (thanks Ben)
388 <LI> 1.1.5: Correctly load OpenGL extensions on Win32 (thanks Beosil)
389 <LI> 1.1.5: Fixed crash with some threaded audio drivers
390 <LI> 1.1.5: Audio is now closed in SDL_Quit(), if necessary
391 <LI> 1.1.5: Win32 version now uses MSVC multi-threaded DLL runtime
392 <LI> 1.1.5: Replaced useless SDL_SetClipping() with SDL_SetClipRect()
393 <LI> 1.1.5: Added a flag to YUV overlays to show hardware support
394 <LI> 1.1.5: Added SDL_WasInit() to see what is currently initialized
395 <LI> 1.1.5: YUV overlays can now be accelerated with DirectX
396 <LI> 1.1.5: YUV overlays now have working pitch (thanks Vivien)
397 <LI> 1.1.5: Prompt the user if MacOS mode change may damage hardware
398 <LI> 1.1.5: Fixed DrawSprocket video mode lists and mode changes
399 <LI> 1.1.5: Added DrawSprocket acceleration of colorkey blits
400 <LI> 1.1.5: MacOS event handling is much more responsive by default
401 <LI> 1.1.5: MacOS modifier keys now generate key events
402 <LI> 1.1.5: Mattias Engdegård did the "Great Alpha Flip"
403 <LI> 1.1.5: Added SDL_DisplayFormatAlpha() for fast alpha blits
404 <LI> 1.1.5: Added SDL_MapRGBA() and SDL_GetRGBA() to handle alpha
405 <LI> 1.1.5: SDL_SetAlpha() now accepts the SDL_RLEACCEL flag
406 <LI> 1.1.5: Blit semantics involving alpha are now well defined
407 <LI> 1.1.5: Added support for X11 DirectColor visuals for gamma API
408 <LI> 1.1.5: Added initial AmigaOS support (thanks Gabriele Greco)
409 <LI> 1.1.5: Added an initial gamma correction API (thanks Daniel)
410 <LI> 1.1.5: Disable DGA mouse while X11 application is iconified
411 <LI> 1.1.5: Allow 16-bit audio on Solaris (thanks Mattias)
412 <LI> 1.1.5: Added RLE acceleration of alpha blits (thanks Mattias)
413 <LI> 1.1.5: New documentation from the SDL Documentation Project
414 <LI> 1.1.4: Work around window resize bug in KDE 1.2
415 <LI> 1.1.4: Command-click is interpreted as right click on MacOS
416 <LI> 1.1.4: Removed ESounD detection on Solaris
417 <LI> 1.1.4: Updated to libtool 1.3.5 and latest config.guess
418 <LI> 1.1.4: testgl now works on 8-bit displays under X11
419 <LI> 1.1.4: SDL_WINDOWID hack now works with OpenGL on Linux
420 <LI> 1.1.4: Builds correctly on UNIX without X11 installed
421 <LI> 1.1.4: Fixed default GL driver loading on Win32
422 <LI> 1.1.4: Implemented fullscreen toggle on BeOS (thanks David)
423 <LI> 1.1.4: No longer use DirectDraw with OpenGL modes on Win32
424 <LI> 1.1.4: Added support for 320x200x8 in SVGAlib (thanks Michele)
425 <LI> 1.1.4: Implemented resizable windows on BeOS (thanks David)
426 <LI> 1.1.4: RLE colorkey encoding reduces memory use (thanks Mattias)
427 <LI> 1.1.4: The CD track length variable is now 32-bits (thanks Martin)
428 <LI> 1.1.4: Fixed crashing bug in Win32 semaphores (thanks Markus)
429 <LI> 1.1.4: Disabled aggresive gcc optimizations on X86
430 <LI> 1.1.4: Added support for blitting with GL (thanks Daniel Vogel)
431 <LI> 1.1.4: Improved the speed of the 16-bit colorkey copy blit
432 <LI> 1.1.4: Fixed pthread condition variable timeout
433 <LI> 1.1.3: Use timeGetTime() instead of GetTickCount() on Win32
434 <LI> 1.1.3: Release mouse when popped out of fullscreen on X11
435 <LI> 1.1.3: IRIX 6.5 and FreeBSD 4.0 are now officially supported
436 <LI> 1.1.3: Added optimization flags when compiling on x86 with gcc
437 <LI> 1.1.3: On BeOS, change to app directory when launched by Tracker
438 <LI> 1.1.3: Hold the option key on launch to get dialog on MacOS
439 <LI> 1.1.3: Added DrawSprockets on MacOS (thanks Darrell Walisser)
440 <LI> 1.1.3: Added support for Linux 2.4 input interface (HID)
441 <LI> 1.1.3: Fixed 24-bpp blits on big-endian systems (thanks Mattias)
442 <LI> 1.1.3: Don't try to use DGA mouse support on XFree86 4.00
443 <LI> 1.1.3: Don't create an X11 shared memory buffer for GL displays
444 <LI> 1.1.3: Framebuffer console acceleration disabled (broken) on G200
445 <LI> 1.1.3: Allow maximize on resizable Win32 surfaces (thanks Randi)
446 <LI> 1.1.3: Much faster RLE colorkey blit (thanks Xark and Mattias)
447 <LI> 1.1.3: Fixed some problems with iconification and focus in X11
448 <LI> 1.1.3: Added IMPS/2 protocol support for framebuffer console
449 <LI> 1.1.3: Added user-resizable video mode support
450 <LI> 1.1.3: Added arbitrary scaling of YUV overlay surfaces
451 <LI> 1.1.3: Added support for semaphores and condition variables
452 <LI> 1.1.3: Added SDL_ASYNCBLIT flag for asynchronous video updates
453 <LI> 1.1.3: Don't let the WM place window in X11 fullscreen mode
454 <LI> 1.1.3: Unload GL library after X11 display has closed
455 <LI> 1.1.3: Fixed X11 error when a clipped rectangle is updated
456 <LI> 1.1.3: Fixed crash when surface memory can't be allocated
457 <LI> 1.1.3: Added a check for DirectX 5 audio (thanks Markus)
458 <LI> 1.1.3: Added inline MMX assembly for YUV -> RGB conversion
459 <LI> 1.1.3: Fixed startup crash in X11_RefreshDisplay()
460 <LI> 1.1.3: SDL_Init(SDL_INIT_AUDIO) no longer fails with no soundcard
461 <LI> 1.1.3: Initial YUV video overlay support (supports XvImages)
462 <LI> 1.1.3: Fixed BadMatch X11 error with GLX 1.3
463 <LI> 1.1.3: Worked around incompatibilities with XFree86 4.0 vidmode
464 <LI> 1.1.3: The audio Makefile no longer takes forever to create
465 <LI> 1.1.3: The joystick hat positions changed to constants
466 <LI> 1.1.3: Fixed overlapping copy blit with odd widths
467 <LI> 1.1.3: Fix for SDL_WINDOWID crash contributed by Mattias
468 <LI> 1.1.3: Speeded up 32-bit alpha channel blits by nearly 100%
469 <LI> 1.1.3: Added experimental DGA 2.0 support (set SDL_VIDEODRIVER)
470 <LI> 1.1.2: Fixed crash running on NT with a read-only filesystem
471 <LI> 1.1.2: Re-use thread creation mutex on glibc-2.0 systems
472 <LI> 1.1.2: SDL_WM_SetIcon() now uses icon colorkey if mask is NULL
473 <LI> 1.1.2: Win32 relative mouse mode fixes (thanks Randi Relander)
474 <LI> 1.1.2: Not being able to set audio frags is no longer fatal
475 <LI> 1.1.2: Added support for multiple timers (thanks Stephane Peter)
476 <LI> 1.1.2: Copy blits optimized using inline assembly on x86 Linux
477 <LI> 1.1.2: Copy blit can now handle overlapping blits
478 <LI> 1.1.2: Fixed GL direct rendering on Utah GLX (thanks John Fulmer)
479 <LI> 1.1.2: Added unofficial support for AIX (thanks Carsten Griwodz)
480 <LI> 1.1.2: Enabled X11 VidMode extension on remote displays
481 <LI> 1.1.2: Load libGL.so.1 under X11 if an app isn't linked with GL
482 <LI> 1.1.2: Don't restack windows in the X11 environment
483 <LI> 1.1.2: Multiple X11 visual support (thanks Mattias Engdegård)
484 <LI> 1.1.0: Internal event state is updated before filter is called
485 <LI> 1.1.0: Worked around DGA mouse cursor bug in Voodoo X server
486 <LI> 1.1.0: Added SDL OpenGL documentation (thanks Nicholas Vining)
487 <LI> 1.1.0: Added AAlib video driver support (thanks Stephane Peter)
488 <LI> 1.1.0: Added fullscreen support for Win32 GDI video driver
489 <LI> 1.1.0: Added SDL_GetAudioState() to get current audio status
490 <LI> 1.1.0: Added SDL_GetRelativeMouseState() to get relative motion
491 <LI> 1.1.0: Added 32-bit PII MMX optimized blitters from Hermes
492 <LI> 1.1.0: Added SDL_bool datatype for functions returning true/false
493 <LI> 1.1.0: Improved alpha blend speed (thanks Alexandre Courbot)
494 <LI> 1.1.0: Added function to queue events: SDL_PushEvent()
495 <LI> 1.1.0: Added user-defined event type to SDL_Event structure
496 <LI> 1.1.0: Added SDL_InitSubSystem() and SDL_QuitSubSystem()
497 <LI> 1.1.0: Added BDirectWindow fullscreen support on BeOS
498 <LI> 1.1.0: Added initial joystick support (Linux, Win32, BeOS, MacOS)
499 <LI> 1.1.0: The timer now runs in a separate thread if possible
500 <LI> 1.1.0: Added initial OpenGL support (Linux, Win32, BeOS, MacOS)
501 <LI> 1.0.9: Avoid potential crash in Win32 mouse handling (thanks Cliff)
502 <LI> 1.0.9: Fixed bug where /dev/dsp was incorrectly marked available
503 <LI> 1.0.9: Fixed DirectX crash if video height is larger than width
504 <LI> 1.0.9: Fixed win32 timer error message typo (thanks Martin Dvorak)
505 <LI> 1.0.8: Fixed deadlock if SDL_LockAudio() called from audio thread
506 <LI> 1.0.8: Fixed a race condition in thread creation
507 <LI> 1.0.7: Added detection for Linux supermount CD-ROM drives
508 <LI> 1.0.6: Added --static-libs option to sdl-config
509 <LI> 1.0.6: Fixed a clipping bug in the RLE colorkey blitting
510 <LI> 1.0.6: Mouse window manager routines implemented on MacOS
511 <LI> 1.0.6: Fixed SDL_HWPALETTE in fullscreen X11 video driver
512 <LI> 1.0.6: Improved relative mouse warping in X11 video driver
513 <LI> 1.0.6: DGA mouse mode is now enabled by SDL_VIDEO_X11_DGAMOUSE
514 <LI> 1.0.6: Grab input by default in fullscreen mode
515 <LI> 1.0.6: Detect hanging (incorrectly configured) Linux soundcard
516 <LI> 1.0.6: If ESPEAKER env variable is set, use ESD audio driver
517 <LI> 1.0.5: Fixed audio structure alignment for packing compilers
518 <LI> 1.0.5: Exposed SDL_AudioInit() and SDL_VideoInit()
519 <LI> 1.0.5: Added SDL_WM_ToggleFullScreen(), implemented for X11
520 <LI> 1.0.5: Removed ALT-Enter functionality - should be in apps
521 <LI> 1.0.5: The DSP audio driver is used by default on Linux
522 <LI> 1.0.4: Added optional DMA support for the Linux audio driver
523 <LI> 1.0.4: Fixed CD-ROM opening on the iBook under MacOS
524 <LI> 1.0.4: Fixed a crash in 8-bit mode when using X11 video
525 <LI> 1.0.4: Initial audio support on MacOS (thanks Darrell Walisser)
526 <LI> 1.0.4: The audio thread runs at high priority on Win32
527 <LI> 1.0.4: ESD audio support is now a separate selectable driver
528 <LI> 1.0.4: Initial OpenBSD support (thanks Federico Schwindt)
529 <LI> 1.0.4: Fixed hang when closing audio on Windows 2000
530 <LI> 1.0.4: Warn about monochrome X displays (thanks Christian Bauer)
531 <LI> 1.0.4: Fixed spurious X11 mouse focus events at ALT-ENTER
532 <LI> 1.0.4: Perform input ungrab at video quit, just in case
533 <LI> 1.0.4: Corrected X11 depth reporting in SDL_VideoModeOK()
534 <LI> 1.0.3: Disable mouse threshold when X11 mouse is in warp mode
535 <LI> 1.0.3: Fixed black-screen on exit in fbcon video driver
536 <LI> 1.0.3: Much improved console switching in fbcon video driver
537 <LI> 1.0.3: Fixed X11 UNICODE translation bug (thanks Andreas Arens)
538 <LI> 1.0.3: Fixed WaveOut mutex logic bug (thanks Markus Oberhum)
539 <LI> 1.0.3: Use X11 mouse warping when cursor hidden and input grabbed
540 <LI> 1.0.3: Doesn't try to use TrackMouseEvent() on Win95
541 <LI> 1.0.3: DirectColor support in fbcon driver (thanks Adam Meyerowitz)
542 <LI> 1.0.3: Fixed ALT-ENTER key state problem on X11
543 <LI> 1.0.2: Fixed Win32 code to run on VMWare with DIB video driver
544 <LI> 1.0.2: Added window manager function: SDL_WM_GrabInput()
545 <LI> 1.0.2: Added window manager function: SDL_WM_IconifyWindow()
546 <LI> 1.0.2: Added ALT-ENTER fullscreen toggle for X11 video driver
547 <LI> 1.0.2: X11 fullscreen mode uses DGA mouse if cursor is hidden
548 <LI> 1.0.2: New X11 fullscreen code doesn't require root
549 <LI> 1.0.2: Mouse focus and position is now updated at video mode set
550 <LI> 1.0.2: Mouse focus loss is now detected under Win32
551 <LI> 1.0.2: Menubar hiding is more robust on MacOS (thanks Matt Slott)
552 <LI> 1.0.2: Added CD-ROM support on MacOS (thanks Matt Slott)
553 <LI> 1.0.2: Added non-root fullscreen modes under X11 (thanks Stephane)
554 <LI> 1.0.2: Added docs for time functions (thanks Christian Biesinger)
555 <LI> 1.0.2: Squeezed a little more speed out of blitters (Duff's device)
556 <LI> 1.0.2: Added hardware acceleration for 3Dfx to fbcon driver.
557 <LI> 1.0.2: Added hardware acceleration for Matrox to fbcon driver.
558 <LI> 1.0.2: Windows mouse driver now recognizes the middle button.
559 <LI> 1.0.2: X11 driver now recognizes the "unix:0" display as local.
560 <LI> 1.0.2: Fixed a bug in DGA support which crashed some X servers.
561 <LI> 1.0.2: Added GPM repeater support (gpm -R) to fbcon driver
562 <LI> 1.0.2: Added support for hardware surfaces to fbcon driver
563 <LI> 1.0.2: Implemented console switching in fbcon driver
564 <LI> 1.0.2: Implemented graphics mode detection in fbcon driver
565 <LI> 1.0.2: Added SDL_EnableKeyRepeat() (thanks Jim Kutter)
566 <LI> 1.0.2: Enabled DirectSound on Windows 2000
567 <LI> 1.0.1: Fixed the frame buffer video driver on LinuxPPC
568 <LI> 1.0.1: Stopped using DirectSound on Windows NT.
569 <LI> 1.0.1: Stopped using DirectX when DINPUT.DLL is not installed.
570 <LI> 1.0.1: Added pthread detection to configure.in for FreeBSD.
571 <LI> 1.0.1: Updated the Solaris audio code for the 1.0 API
572 <LI> 1.0.1: Updated the MacOS code for the 1.0 internal API
573 </UL> 58 </UL>
574 59
575 <H2> 60 <H3> General Notes </H3>
576 Major changes since SDL 0.10.0:
577 </H2>
578 <UL>
579 <LI> 0.11.5: Fixed mouse warping in fullscreen mode
580 <LI> 0.11.5: Added a new function SDL_GetVideoSurface()
581 <LI> 0.11.5: Renamed SDL_AllocSurface() SDL_CreateRGBSurface()
582 <LI> 0.11.5: Added a new function SDL_CreateRGBSurfaceFrom()
583 <LI> 0.11.4: Added support for multiple compiled-in video drivers
584 <LI> 0.11.3: Fixed 16 --> 32 bpp blitting - using C instead of Hermes.
585 <LI> 0.11.3: Fixed double-buffering bug in the DirectX driver
586 <LI> 0.11.3: Added GGI video driver (thanks Jon Taylor)
587 <LI> 0.11.2: Added automake/aclocal/autoconf support
588 <LI> 0.11.1: Added an initial (buggy) MacOS CD-ROM driver
589 <LI> 0.11.1: Improved Linux CD-ROM detection
590 <LI> 0.11.1: Added a workaround for DGA mouse bug on Voodoo 3
591 <LI> 0.11.1: Fixed 24bpp --> 8bpp blit crash
592 <LI> 0.11.1: Fixed a bug in blit mapping when palette changed
593 <LI> 0.11.1: Added a Linux SBLive beta driver workaround
594 <LI> 0.11.1: Fixed Win32 cross-compile problem with mingw32
595 <LI> 0.11.1: Loss of keyboard focus now causes keys to be reset
596 <LI> 0.11.1: DGA DirectMouse is conditionally compiled (default off)
597 </UL>
598 61
599 <H2> 62 <BLOCKQUOTE>
600 Major changes since SDL 0.8.0: 63 <P>
601 </H2> 64 The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
602 <UL> 65 <P>
603 <LI> 0.9.16: Made SDL error messages thread-safe 66 The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
604 <LI> 0.9.15: If you have r/w access to /dev/mem, DGA works on Linux 67 <P>
605 <LI> 0.9.15: Added support for Linux on the ARM (Netwinder) 68 SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
606 <LI> 0.9.14: Removed color cursor support, fixed b/w cursors 69 <P>
607 <LI> 0.9.14: Fixed long-standing X11 DGA colormap problem 70 SDL is licensed under version 2.1 of the GNU Lesser General Public License.
608 <LI> 0.9.13: Added dynamic load function: SDL_SetLibraryPath() 71 <P>
609 <LI> 0.9.13: Added unofficial support for MacOS 72 The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment. See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
610 <LI> 0.9.13: Added unofficial support for FreeBSD 73 <P>
611 <LI> 0.9.13: Added unofficial support for IRIX 74 SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
612 <LI> 0.9.13: Updated support for BeOS from R3 to R4.5 75 <P>
613 <LI> 0.9.13: Added SDL_SetLibraryPath() function (thanks Karsten Laux) 76 Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
614 <LI> 0.9.13: Fixed 8-bit audio conversion when using SDL_MixAudio() 77 </BLOCKQUOTE>
615 <LI> 0.9.13: Fixed audio thread lingering when app dies on Linux
616 <LI> 0.9.13: Fixed color problem in X display to other-endian systems
617 <LI> 0.9.13: Finally able to detect X11 key repeat (thanks GII team!)
618 <LI> 0.9.13: Added support for Visual C++ 5.0 development environment
619 <LI> 0.9.13: Added support for Linux on the Alpha
620 <LI> 0.9.13: Added support for international keyboards (see WhatsNew)
621 <LI> 0.9.12: Added support for loading IMA ADPCM compressed WAV files
622 <LI> 0.9.12: Fixed bug when mixing 8-bit audio in SDL_MixAudio()
623 <LI> 0.9.12: Added Enlightenment Sound Daemon audio support on Linux
624 <LI> 0.9.12: Added MTRR support for Linux/X11 (thanks David Barth)
625 <LI> 0.9.12: Added support for LinuxPPC 5.0
626 <LI> 0.9.12: Fixed place where some audio conversions aren't detected
627 <LI> 0.9.12: Fixed serious bug in installation script
628 <LI> 0.9.12: Added SDL_FreeWAV() function for freeing DLL memory
629 <LI> 0.9.12: Fixed potential memory leak in SDL_LoadWAV_RW()
630 <LI> 0.9.11: Freeing video surface has no longer crashes SDL_Quit()
631 <LI> 0.9.11: Included new asm blitters from Hermes library 1.2.4
632 <LI> 0.9.11: SDL_WaitThread() now gets the thread's return status
633 <LI> 0.9.11: SDL_MixAudio() takes a larger volume range (0-128)
634 <LI> 0.9.11: SDL no longer changes the X11 keyboard repeat
635 <LI> 0.9.11: Added a data source abstraction for loading/saving data
636 <LI> 0.9.11: Added three built in data abstractions:<BR>
637 SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem()
638 <LI> 0.9.11: Added stdio-like functions for using data sources:<BR>
639 SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose()
640 <LI> 0.9.11: Replaced SDL_CalculateEndian() with SDL_BYTEORDER macro
641 <LI> 0.9.11: Endian swapping functions are now macros, for speed.
642 <LI> 0.9.11: Endian read/write functions now use data sources
643 <LI> 0.9.11: Added function SDL_LoadWAV_RW() for data sources
644 <LI> 0.9.11: Added function SDL_LoadBMP_RW() for data sources
645 <LI> 0.9.11: Added function SDL_SaveBMP_RW() for data sources
646 <LI> 0.9.10: Mixer no longer fails if timidity isn't installed
647 <LI> 0.9.10: Mixer restarts MOD files on play (thanks Bill Kendrick)
648 <LI> 0.9.10: Fixed occasional crashing of the mixer library
649 <LI> 0.9.10: Fixed icon display on Afterstep under Linux
650 <LI> 0.9.10: Fixed occasional crash in mixer example
651 <LI> 0.9.10: Linux cdrom list now comes from /etc/fstab
652 <LI> 0.9.10: Fixed support for UK keyboard (thanks John Elliott)
653 <LI> 0.9.10: The event queue is now thread-safe
654 <LI> 0.9.10: Added event queue pump function: SDL_PumpEvents()
655 <LI> 0.9.10: Added low level event function: SDL_PeepEvents()
656 <LI> 0.9.10: Added a new thread function: SDL_ThreadID()
657 <LI> 0.9.10: Fixed an audio rate conversion memory overrun
658 <LI> 0.9.10: Fixed crash with RLE acceleration on big surfaces
659 <LI> 0.9.10: Improved MacOS display driver - added fullscreen
660 <LI> 0.9.10: Removed spurious warnings from Linux X11 driver
661 <LI> 0.9.10: Fixed memory leak in SDL_InvalidateMap()
662 <LI> 0.9.10: Fixed right button of 2-button mice on Win32
663 <LI> 0.9.10: Enabled XFree86 mode changes on older servers
664 <LI> 0.9.9: SDL_LoadBMP() handles BMP files created with GIMP
665 <LI> 0.9.9: SDL_LoadWAV() handles WAV files with "LIST" chunks
666 <LI> 0.9.9: Fixed problem with audio underflow on Solaris
667 <LI> 0.9.9: Initial support for 4-speaker audio output devices
668 <LI> 0.9.8: Fixed corrupt VC++ 5.0 desktop file
669 <LI> 0.9.8: Now detects fixed version of Metro-X X11 server
670 <LI> 0.9.8: Fixed XFree86 DGA banked mode update
671 <LI> 0.9.8: Fixed mouse press viewport shift on XFree86 DGA
672 <LI> 0.9.7: Fixed problem with displaying remotely via X11
673 <LI> 0.9.7: Win32 uses software cursor when fullscreen
674 <LI> 0.9.7: Win32 mouse uses DirectInput when fullscreen
675 <LI> 0.9.7: Added OpenGL software rendering via Mesa (demos archive)
676 <LI> 0.9.7: Fixed memory leak in ADPCM WAV decoding
677 <LI> 0.9.6: Added CD-ROM audio API documentation
678 <LI> 0.9.6: Fixed potential BeOS audio-related crash
679 <LI> 0.9.6: Fixed crash when resetting the video mode in DirectX
680 <LI> 0.9.6: Fixed errors compiling with the SparcWorks compiler
681 <LI> 0.9.6: Replaced SDL_GetDisplayFormat() with SDL_GetVideoInfo()
682 <LI> 0.9.6: Added a new fast fill function: SDL_FillRect()
683 <LI> 0.9.6: Added blit acceleration flags to SDL_AllocSurface()
684 <LI> 0.9.6: Added new double-buffering function: SDL_Flip()
685 <LI> 0.9.6: Fixed problem with buggy Metro-X X11 server
686 <LI> 0.9.6: Fixed 8-bit audio on Solaris with dbri hardware
687 <LI> 0.9.6: Fixed alarm clock problem with Solaris pthreads
688 <LI> 0.9.6: Fixed BeOS compilation problem
689 <LI> 0.9.5: Added tools to create Win32 icons in directx/icon/
690 <LI> 0.9.5: You can now pass a NULL mask to SDL_WM_SetIcon()
691 <LI> 0.9.5: Added support files for compiling with VC++ 5.0
692 <LI> 0.9.5: Fixed icon color bug under Win32
693 <LI> 0.9.5: Re-added SDL_LowerBlit() - not safe for use on display
694 <LI> 0.9.5: Fixed 0.9.x cursor blit deadlock
695 <LI> 0.9.5: Added SDL_FPLoadWAV(), SDL_FPLoadBMP(), SDL_FPSaveBMP()
696 <LI> 0.9.5: Added Linux, Win32, and BeOS CD audio support
697 <LI> 0.9.5: MMX accelerated blit disabled -- temporarily broken
698 <LI> 0.9.4: Fixed endianness issue with BeOS x86 blitting
699 <LI> 0.9.4: Fixed quit interrupt delivery on BeOS
700 <LI> 0.9.4: Fixed dynamic loading on BeOS
701 <LI> 0.9.4: Fixed DirectX audio on Win98
702 <LI> 0.9.4: Fixed possible sound-related crash on Linux PPC
703 <LI> 0.9.3: Mouse motion arrives as absolute and relative coordinates
704 <LI> 0.9.3: Fixed Visual C++ structure packing
705 <LI> 0.9.3: Fixed UNIX dynamic link library installation
706 <LI> 0.9.2: DirectX audio no longer hangs when app loses focus
707 <LI> 0.9.2: Fixed DirectX HiColor crash (palette bug)
708 <LI> 0.9.1: Fixed DirectX &lt;ALT&gt; key handling
709 <LI> 0.9.1: Fixed DirectX windowed palette problems
710 <LI> 0.9.1: Removed SDL_MapSurface() and SDL_UnmapSurface()
711 <LI> 0.9.0: Initial port to IRIX 6.x
712 <LI> 0.9.0: Initial port to OSF/1 3.2 (no sound yet)
713 <LI> 0.9.0: MacOS port in progress
714 </UL>
715 78
716 <H2> 79 <H3> Unix Notes </H3>
717 Major changes since SDL 0.7:
718 </H2>
719 <UL>
720 <LI> Separated the demos and examples into a separate archive
721 <LI> Added support for loading Microsoft compressed WAV files
722 <LI> Added "soft" application crash recovery (signal handlers)
723 <LI> Fixed POSIX signal handling interaction with threads
724 <LI> Fixed audio output on MKLinux
725 <LI> Added dynamic library version checking
726 <LI> Updated for DirectX 6.0
727 <LI> Cleaned up dynamic linking and added static linking
728 <LI> Added automatic audio format and rate conversion
729 <LI> Optimized some blitter cases (8 --> 16/32 and 32 --> 16/8)
730 <LI> Removed precalculated alpha blending acceleration
731 <LI> Key and mouse button events are split into up/down events
732 <LI> It is now much easier to set an optimal video mode
733 </UL>
734 80
735 <H2> 81 <BLOCKQUOTE>
736 Major changes since SDL 0.5: 82 <P>
737 </H2> 83 The X11 libraries are dynamically loaded at runtime by default. This allows the distributed version of SDL to run on systems without X11 libraries installed.
738 <UL> 84 <P>
739 <LI> Ported to Solaris 2.6 85 The XiG XME extension code is now included in the X11 video driver by default.
740 <LI> Added XFree86 Direct Graphic Access support 86 <P>
741 <LI> Supports LinuxPPC without threads 87 XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers. You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
742 <LI> Completely rewritten video/surface API -- see SDL_video.h 88 <P>
743 <LI> Completely rewritten event API 89 Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes. Note that changing the video modes only works on screen 0.
744 <LI> Optimized black-white cursor creation 90 <P>
745 <LI> Added support for run-length-encoded colorkeying 91 XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
746 <LI> Added support for hardware accelerated blits 92 <P>
747 <LI> Added support for blitting from 1-bit surfaces (bitmaps) 93 SDL windows are no longer transparent in X11 compositing systems like XGL.
748 <LI> Added a function to simplify setting video modes 94 <P>
749 <LI> Added support for loading WAV files 95 The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
750 <LI> Added endian swapping functions for memory values 96 <P>
751 <LI> Added alpha blending using alpha value or channel 97 The X11 input driver now uses XIM to handle international input.
752 <LI> Added precalculated alpha blending acceleration 98 <P>
753 <LI> Added function to return current time in milliseconds 99 The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers. This behavior will be formalized and selectable in SDL 1.3.
754 <LI> New event type SDL_ACTIVEEVENT, to detect iconification 100 <P>
755 <LI> New event type SDL_SYSWMEVENT, for custom window hooks 101 Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
756 <LI> Added a platform dependent function to get window handle 102 <P>
757 <LI> Added a function to check the run-time version of SDL 103 The DGA video driver now waits for pending blits involving surfaces before they are freed. This prevents display oddities when using SDL_DisplayFormat() to convert many images.
758 <LI> Added periodic timer support at 10 ms resolution 104 <P>
759 <LI> Added support for the SDL_DEBUG environment variable 105 The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
760 <LI> Miscellaneous internal cleanups 106 <P>
761 </UL> 107 The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
108 <P>
109 The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
110 <P>
111 The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice. It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
112 <P>
113 The SVGAlib video driver now has support for banked (non-linear) video modes.
114 <P>
115 A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg. See the file README.wscons in the SDL source distribution for details.
116 <P>
117 Many patches have been incorporated from *BSD ports.
118 </BLOCKQUOTE>
762 119
763 <H2> 120 <H3> Windows Notes </H3>
764 Major changes since SDL 0.4:
765 </H2>
766 <UL>
767 <LI> SDL library code is now dynamically loaded
768 <LI> Added support for pthreads (Linux glibc2)
769 <LI> Removed SDL_mutexN() and SDL_mutexIncr()
770 </UL>
771 121
772 <H2> 122 <BLOCKQUOTE>
773 Major changes since SDL 0.3: 123 <P>
774 </H2> 124 The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista. The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
775 <UL> 125 <P>
776 <LI> Added support for DirectX 5.0 126 SDL has been ported to 64-bit Windows.
777 <LI> Added support for surfaces in video memory 127 <P>
778 <LI> Added support for source color-key blitting 128 Dmitry Yakimov contributed a GAPI video driver for Windows CE.
779 <LI> Added support for single-rectangle clipping 129 <P>
780 <LI> Added support for warping (moving) the cursor 130 The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions. A full API for querying and selecting refresh rates is planned for SDL 1.3.
781 <LI> Added support for color cursors 131 <P>
782 <LI> Greatly simplified internal event queue 132 Dialog boxes are now shown when SDL is in windowed OpenGL mode.
783 <LI> Minor bug-fixes 133 <P>
784 </UL> 134 The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
135 <P>
136 An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
137 <P>
138 Window positions are retained when switching between fullscreen and windowed modes.
139 <P>
140 ToUnicode() is used, when available, for improved handling of international keyboard input.
141 <P>
142 The PrtScrn is now treated normally with both key down and key up events.
143 <P>
144 Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
145 <P>
146 Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
147 <P>
148 An MCI error when playing the last track on a CD-ROM has been fixed.
149 <P>
150 OpenWatcom projects for building SDL have been provided by Marc Peter.
151 </BLOCKQUOTE>
785 152
153 <H3> Mac OS X Notes </H3>
154
155 <BLOCKQUOTE>
786 <P> 156 <P>
157 SDL now supports building Universal binaries, both through Xcode projects and when using configure/make. See README.MacOSX in the SDL source archive for details.
158 <P>
159 The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
160 <P>
161 Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
162 <P>
163 Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
164 </BLOCKQUOTE>
165
166 <H3> OS/2 Notes </H3>
167
168 <BLOCKQUOTE>
169 <P>
170 Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle. See the file README.OS2 in the SDL source distribution for details.
171 </BLOCKQUOTE>
172
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