Mercurial > sdl-ios-xcode
comparison src/video/x11/SDL_x11opengles.c @ 3190:c68d2ca5970f
Added missing files for OpenGL ES support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Jun 2009 13:54:13 +0000 |
parents | |
children | 81773a1eac83 |
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3189:ba1e64340565 | 3190:c68d2ca5970f |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2009 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with _this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 | |
22 Open Pandora SDL driver | |
23 Copyright (C) 2009 David Carré | |
24 (cpasjuste@gmail.com) | |
25 */ | |
26 #include "SDL_config.h" | |
27 | |
28 #if SDL_VIDEO_OPENGL_ES | |
29 | |
30 #include "SDL_x11video.h" | |
31 #include "SDL_x11opengles.h" | |
32 | |
33 #define DEFAULT_OPENGL "/usr/lib/libGLES_CM.so" | |
34 | |
35 #define LOAD_FUNC(NAME) \ | |
36 *((void**)&_this->gles_data->NAME) = dlsym(handle, #NAME); \ | |
37 if (!_this->gles_data->NAME) \ | |
38 { \ | |
39 SDL_SetError("Could not retrieve EGL function " #NAME); \ | |
40 return -1; \ | |
41 } | |
42 | |
43 /* GLES implementation of SDL OpenGL support */ | |
44 | |
45 void * | |
46 X11_GLES_GetProcAddress(_THIS, const char *proc) | |
47 { | |
48 static char procname[1024]; | |
49 void *handle; | |
50 void *retval; | |
51 | |
52 handle = _this->gl_config.dll_handle; | |
53 if (_this->gles_data->eglGetProcAddress) { | |
54 retval = _this->gles_data->eglGetProcAddress(proc); | |
55 if (retval) { | |
56 return retval; | |
57 } | |
58 } | |
59 #if defined(__OpenBSD__) && !defined(__ELF__) | |
60 #undef dlsym(x,y); | |
61 #endif | |
62 retval = dlsym(handle, proc); | |
63 if (!retval && strlen(proc) <= 1022) { | |
64 procname[0] = '_'; | |
65 strcpy(procname + 1, proc); | |
66 retval = dlsym(handle, procname); | |
67 } | |
68 return retval; | |
69 } | |
70 | |
71 void | |
72 X11_GLES_UnloadLibrary(_THIS) | |
73 { | |
74 if (_this->gl_config.driver_loaded) { | |
75 _this->gles_data->eglTerminate(_this->gles_data->egl_display); | |
76 | |
77 dlclose(_this->gl_config.dll_handle); | |
78 | |
79 _this->gles_data->eglGetProcAddress = NULL; | |
80 _this->gles_data->eglChooseConfig = NULL; | |
81 _this->gles_data->eglCreateContext = NULL; | |
82 _this->gles_data->eglCreateWindowSurface = NULL; | |
83 _this->gles_data->eglDestroyContext = NULL; | |
84 _this->gles_data->eglDestroySurface = NULL; | |
85 _this->gles_data->eglMakeCurrent = NULL; | |
86 _this->gles_data->eglSwapBuffers = NULL; | |
87 _this->gles_data->eglGetDisplay = NULL; | |
88 _this->gles_data->eglTerminate = NULL; | |
89 | |
90 _this->gl_config.dll_handle = NULL; | |
91 _this->gl_config.driver_loaded = 0; | |
92 } | |
93 } | |
94 | |
95 int | |
96 X11_GLES_LoadLibrary(_THIS, const char *path) | |
97 { | |
98 void *handle; | |
99 int dlopen_flags; | |
100 | |
101 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; | |
102 | |
103 if (_this->gles_data->egl_active) { | |
104 SDL_SetError("OpenGL ES context already created"); | |
105 return -1; | |
106 } | |
107 #ifdef RTLD_GLOBAL | |
108 dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; | |
109 #else | |
110 dlopen_flags = RTLD_LAZY; | |
111 #endif | |
112 handle = dlopen(path, dlopen_flags); | |
113 /* Catch the case where the application isn't linked with EGL */ | |
114 if ((dlsym(handle, "eglChooseConfig") == NULL) && (path == NULL)) { | |
115 | |
116 dlclose(handle); | |
117 path = getenv("SDL_VIDEO_GL_DRIVER"); | |
118 if (path == NULL) { | |
119 path = DEFAULT_OPENGL; | |
120 } | |
121 handle = dlopen(path, dlopen_flags); | |
122 } | |
123 | |
124 if (handle == NULL) { | |
125 SDL_SetError("Could not load OpenGL ES/EGL library"); | |
126 return -1; | |
127 } | |
128 | |
129 /* Unload the old driver and reset the pointers */ | |
130 X11_GLES_UnloadLibrary(_this); | |
131 | |
132 /* Load new function pointers */ | |
133 LOAD_FUNC(eglGetDisplay); | |
134 LOAD_FUNC(eglInitialize); | |
135 LOAD_FUNC(eglTerminate); | |
136 LOAD_FUNC(eglGetProcAddress); | |
137 LOAD_FUNC(eglChooseConfig); | |
138 LOAD_FUNC(eglGetConfigAttrib); | |
139 LOAD_FUNC(eglCreateContext); | |
140 LOAD_FUNC(eglDestroyContext); | |
141 LOAD_FUNC(eglCreateWindowSurface); | |
142 LOAD_FUNC(eglDestroySurface); | |
143 LOAD_FUNC(eglMakeCurrent); | |
144 LOAD_FUNC(eglSwapBuffers); | |
145 | |
146 _this->gles_data->egl_display = | |
147 _this->gles_data->eglGetDisplay((NativeDisplayType) data->display); | |
148 | |
149 if (!_this->gles_data->egl_display) { | |
150 SDL_SetError("Could not get EGL display"); | |
151 return -1; | |
152 } | |
153 | |
154 if (_this->gles_data-> | |
155 eglInitialize(_this->gles_data->egl_display, NULL, | |
156 NULL) != EGL_TRUE) { | |
157 SDL_SetError("Could not initialize EGL"); | |
158 return -1; | |
159 } | |
160 | |
161 _this->gl_config.dll_handle = handle; | |
162 _this->gl_config.driver_loaded = 1; | |
163 | |
164 if (path) { | |
165 strncpy(_this->gl_config.driver_path, path, | |
166 sizeof(_this->gl_config.driver_path) - 1); | |
167 } else { | |
168 strcpy(_this->gl_config.driver_path, ""); | |
169 } | |
170 return 0; | |
171 } | |
172 | |
173 XVisualInfo * | |
174 X11_GLES_GetVisual(_THIS, Display * display, int screen) | |
175 { | |
176 /* 64 seems nice. */ | |
177 EGLint attribs[64]; | |
178 EGLint found_configs = 0; | |
179 VisualID visual_id; | |
180 int i; | |
181 | |
182 /* load the gl driver from a default path */ | |
183 if (!_this->gl_config.driver_loaded) { | |
184 /* no driver has been loaded, use default (ourselves) */ | |
185 if (X11_GLES_LoadLibrary(_this, NULL) < 0) { | |
186 return NULL; | |
187 } | |
188 } | |
189 | |
190 i = 0; | |
191 attribs[i++] = EGL_RED_SIZE; | |
192 attribs[i++] = _this->gl_config.red_size; | |
193 attribs[i++] = EGL_GREEN_SIZE; | |
194 attribs[i++] = _this->gl_config.green_size; | |
195 attribs[i++] = EGL_BLUE_SIZE; | |
196 attribs[i++] = _this->gl_config.blue_size; | |
197 | |
198 if (_this->gl_config.alpha_size) { | |
199 attribs[i++] = EGL_ALPHA_SIZE; | |
200 attribs[i++] = _this->gl_config.alpha_size; | |
201 } | |
202 | |
203 if (_this->gl_config.buffer_size) { | |
204 attribs[i++] = EGL_BUFFER_SIZE; | |
205 attribs[i++] = _this->gl_config.buffer_size; | |
206 } | |
207 | |
208 attribs[i++] = EGL_DEPTH_SIZE; | |
209 attribs[i++] = _this->gl_config.depth_size; | |
210 | |
211 if (_this->gl_config.stencil_size) { | |
212 attribs[i++] = EGL_STENCIL_SIZE; | |
213 attribs[i++] = _this->gl_config.stencil_size; | |
214 } | |
215 | |
216 if (_this->gl_config.multisamplebuffers) { | |
217 attribs[i++] = EGL_SAMPLE_BUFFERS; | |
218 attribs[i++] = _this->gl_config.multisamplebuffers; | |
219 } | |
220 | |
221 if (_this->gl_config.multisamplesamples) { | |
222 attribs[i++] = EGL_SAMPLES; | |
223 attribs[i++] = _this->gl_config.multisamplesamples; | |
224 } | |
225 | |
226 attribs[i++] = EGL_NONE; | |
227 | |
228 if (_this->gles_data->eglChooseConfig(_this->gles_data->egl_display, | |
229 attribs, | |
230 &_this->gles_data->egl_config, 1, | |
231 &found_configs) == EGL_FALSE || | |
232 found_configs == 0) { | |
233 SDL_SetError("Couldn't find matching EGL config"); | |
234 return NULL; | |
235 } | |
236 | |
237 if (_this->gles_data->eglGetConfigAttrib(_this->gles_data->egl_display, | |
238 _this->gles_data->egl_config, | |
239 EGL_NATIVE_VISUAL_ID, | |
240 (EGLint *) & visual_id) == | |
241 EGL_FALSE || !visual_id) { | |
242 /* Use the default visual when all else fails */ | |
243 XVisualInfo vi_in; | |
244 int out_count; | |
245 vi_in.screen = screen; | |
246 | |
247 _this->gles_data->egl_visualinfo = XGetVisualInfo(display, | |
248 VisualScreenMask, | |
249 &vi_in, &out_count); | |
250 } else { | |
251 XVisualInfo vi_in; | |
252 int out_count; | |
253 | |
254 vi_in.screen = screen; | |
255 vi_in.visualid = visual_id; | |
256 _this->gles_data->egl_visualinfo = XGetVisualInfo(display, | |
257 VisualScreenMask | | |
258 VisualIDMask, | |
259 &vi_in, &out_count); | |
260 } | |
261 | |
262 return _this->gles_data->egl_visualinfo; | |
263 } | |
264 | |
265 SDL_GLContext | |
266 X11_GLES_CreateContext(_THIS, SDL_Window * window) | |
267 { | |
268 int retval; | |
269 SDL_WindowData *data = (SDL_WindowData *) window->driverdata; | |
270 Display *display = data->videodata->display; | |
271 | |
272 XSync(display, False); | |
273 | |
274 | |
275 _this->gles_data->egl_context = | |
276 _this->gles_data->eglCreateContext(_this->gles_data->egl_display, | |
277 _this->gles_data->egl_config, | |
278 EGL_NO_CONTEXT, NULL); | |
279 XSync(display, False); | |
280 | |
281 if (_this->gles_data->egl_context == EGL_NO_CONTEXT) { | |
282 SDL_SetError("Could not create EGL context"); | |
283 return NULL; | |
284 } | |
285 | |
286 _this->gles_data->egl_active = 1; | |
287 | |
288 if (_this->gles_data->egl_active) | |
289 retval = 1; | |
290 else | |
291 retval = 0; | |
292 | |
293 return (retval); | |
294 } | |
295 | |
296 int | |
297 X11_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) | |
298 { | |
299 int retval; | |
300 | |
301 SDL_WindowData *data = (SDL_WindowData *) window->driverdata; | |
302 Display *display = data->videodata->display; | |
303 | |
304 retval = 1; | |
305 if (!_this->gles_data->eglMakeCurrent(_this->gles_data->egl_display, | |
306 _this->gles_data->egl_surface, | |
307 _this->gles_data->egl_surface, | |
308 _this->gles_data->egl_context)) { | |
309 SDL_SetError("Unable to make EGL context current"); | |
310 retval = -1; | |
311 } | |
312 XSync(display, False); | |
313 | |
314 return (retval); | |
315 } | |
316 | |
317 static int swapinterval = -1; | |
318 int | |
319 X11_GLES_SetSwapInterval(_THIS, int interval) | |
320 { | |
321 return 0; | |
322 } | |
323 | |
324 int | |
325 X11_GLES_GetSwapInterval(_THIS) | |
326 { | |
327 return 0; | |
328 } | |
329 | |
330 void | |
331 X11_GLES_SwapWindow(_THIS, SDL_Window * window) | |
332 { | |
333 _this->gles_data->eglSwapBuffers(_this->gles_data->egl_display, | |
334 _this->gles_data->egl_surface); | |
335 } | |
336 | |
337 void | |
338 X11_GLES_DeleteContext(_THIS, SDL_GLContext context) | |
339 { | |
340 /* Clean up GLES and EGL */ | |
341 if (_this->gles_data->egl_context != EGL_NO_CONTEXT || | |
342 _this->gles_data->egl_surface != EGL_NO_SURFACE) { | |
343 _this->gles_data->eglMakeCurrent(_this->gles_data->egl_display, | |
344 EGL_NO_SURFACE, EGL_NO_SURFACE, | |
345 EGL_NO_CONTEXT); | |
346 | |
347 if (_this->gles_data->egl_context != EGL_NO_CONTEXT) { | |
348 _this->gles_data->eglDestroyContext(_this->gles_data->egl_display, | |
349 _this->gles_data-> | |
350 egl_context); | |
351 _this->gles_data->egl_context = EGL_NO_CONTEXT; | |
352 } | |
353 | |
354 if (_this->gles_data->egl_surface != EGL_NO_SURFACE) { | |
355 _this->gles_data->eglDestroySurface(_this->gles_data->egl_display, | |
356 _this->gles_data-> | |
357 egl_surface); | |
358 _this->gles_data->egl_surface = EGL_NO_SURFACE; | |
359 } | |
360 } | |
361 _this->gles_data->egl_active = 0; | |
362 } | |
363 | |
364 #endif /* SDL_VIDEO_OPENGL_ES */ | |
365 | |
366 /* vi: set ts=4 sw=4 expandtab: */ |