Mercurial > sdl-ios-xcode
comparison src/render/direct3d/SDL_render_d3d.c @ 5227:c66b2a778b7e
Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Feb 2011 17:44:07 -0800 |
parents | 25ffd4e5255c |
children | 2178ffe17222 |
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5226:2ee8112bfc6b | 5227:c66b2a778b7e |
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