Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 5273:c5a04f3c3908
Fixed a crash caused by the 1.2 code path getting a YV12 texture. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 08:17:58 -0800 |
parents | b530ef003506 |
children | bad04e4710f6 |
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5272:93ea62a5ba8f | 5273:c5a04f3c3908 |
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272 } | 272 } |
273 | 273 |
274 /* Find the first format without an alpha channel */ | 274 /* Find the first format without an alpha channel */ |
275 *format = info.texture_formats[0]; | 275 *format = info.texture_formats[0]; |
276 for (i = 0; i < info.num_texture_formats; ++i) { | 276 for (i = 0; i < info.num_texture_formats; ++i) { |
277 if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { | 277 if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) && |
278 !SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { | |
278 *format = info.texture_formats[i]; | 279 *format = info.texture_formats[i]; |
279 break; | 280 break; |
280 } | 281 } |
281 } | 282 } |
282 | 283 |