Mercurial > sdl-ios-xcode
comparison include/SDL_pixels.h @ 1684:c4aa1a2f48f1 SDL-1.3
Software YUV texture support in progress...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Jun 2006 06:35:41 +0000 |
parents | 396a35389351 |
children |
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1683:396a35389351 | 1684:c4aa1a2f48f1 |
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177 SDL_PackedLayout_8888, 32, 4), | 177 SDL_PackedLayout_8888, 32, 4), |
178 SDL_PixelFormat_ARGB2101010 = | 178 SDL_PixelFormat_ARGB2101010 = |
179 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB, | 179 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB, |
180 SDL_PackedLayout_2101010, 32, 4), | 180 SDL_PackedLayout_2101010, 32, 4), |
181 | 181 |
182 SDL_PixelFormat_YV12 = SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), | 182 SDL_PixelFormat_YV12 = /* Planar mode: Y + V + U (3 planes) */ |
183 SDL_PixelFormat_IYUV = SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), | 183 SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
184 SDL_PixelFormat_YUY2 = SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), | 184 SDL_PixelFormat_IYUV = /* Planar mode: Y + U + V (3 planes) */ |
185 SDL_PixelFormat_UYVY = SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), | 185 SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
186 SDL_PixelFormat_YVYU = SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), | 186 SDL_PixelFormat_YUY2 = /* Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
187 SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), | |
188 SDL_PixelFormat_UYVY = /* Packed mode: U0+Y0+V0+Y1 (1 plane) */ | |
189 SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), | |
190 SDL_PixelFormat_YVYU = /* Packed mode: Y0+V0+Y1+U0 (1 plane) */ | |
191 SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), | |
187 }; | 192 }; |
188 | 193 |
189 typedef struct SDL_Color | 194 typedef struct SDL_Color |
190 { | 195 { |
191 Uint8 r; | 196 Uint8 r; |