Mercurial > sdl-ios-xcode
comparison src/video/windows/SDL_gdirender.c @ 5088:c2539ff054c8
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 Jan 2011 15:46:11 -0800 |
parents | e8916fe9cfc8 |
children |
comparison
equal
deleted
inserted
replaced
5087:e7680e2c9f3c | 5088:c2539ff054c8 |
---|---|
165 GDI_CreateRenderer(SDL_Window * window, Uint32 flags) | 165 GDI_CreateRenderer(SDL_Window * window, Uint32 flags) |
166 { | 166 { |
167 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; | 167 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; |
168 SDL_Renderer *renderer; | 168 SDL_Renderer *renderer; |
169 GDI_RenderData *data; | 169 GDI_RenderData *data; |
170 #ifndef NO_GETDIBBITS | |
170 int bmi_size; | 171 int bmi_size; |
171 HBITMAP hbm; | 172 HBITMAP hbm; |
173 #endif | |
172 int i, n; | 174 int i, n; |
173 | 175 |
174 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); | 176 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
175 if (!renderer) { | 177 if (!renderer) { |
176 SDL_OutOfMemory(); | 178 SDL_OutOfMemory(); |